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View Full Version : Spreading Fire: Rules Expansions


  1. Simple Melee Mechanics
  2. Mind Over Body
  3. Wounds, DN, and new ideas
  4. Arguing Armor Variants
  5. Articulate Weapons
  6. attack rules revamp
  7. "Knock 'im out!"
  8. TRoS combat rules with BW posted
  9. Clash of armies
  10. Orcs Hate
  11. New Martial Arts
  12. Weapon Breakage
  13. Playtesting new rules!!
  14. Gunpowder Weapons in My Campaign
  15. The Riddle of Steel Combat
  16. Resources
  17. Natural Defenses Pools
  18. Drunken Mantis Style
  19. Slings
  20. Alternate Wound Tolerance Penalties
  21. Alternate Script Sheet
  22. Revised Charge and Push
  23. New Script Sheet Round 2
  24. Modern Lifepath Series introduction
  25. Modern Lifepath series: Academic
  26. Combat rules expansion (not only for GM's)
  27. Unworthy Setting to Burning Wheel
  28. Unwieldy Weapons
  29. Modern Firearms
  30. magical item creation and distribution for GM's
  31. The World Burner
  32. Goblins & Trolls (BW newbie question)
  33. Artha: Persona, Deeds, and Goals
  34. The Bearded Axe (new mechanic)
  35. Zweihander
  36. Throttling training
  37. Compound Bows and other improvements
  38. Wound Modifiers and Skills
  39. precision training?
  40. Fading Suns BW style
  41. Persona Points as Complications
  42. Two-weapon fighting?
  43. Zumbies!
  44. The Mounted, Lanced Charge
  45. New Martial Art: Tai Chi Quan
  46. Poisons
  47. Alternate Armor rules
  48. Rage
  49. House Rule: Superficial Wounds and Distracted Dice
  50. Inconspicuous Death
  51. New Martial Art: The Dance
  52. Inconspicuous in Combat, Take Two
  53. gray stats vs multiple skills
  54. 3 New Hesitation Traits
  55. Printing pdfs
  56. Alternate Armor Rules continued
  57. Push Comes to Shove - Big Weapons Knockback rules
  58. A New Race!!!
  59. Holding the Grudge (replacement for greed)
  60. A World!!!
  61. New traits: Step Out and Defensive Cower
  62. Steampunk Mecha arm
  63. Well-greaved Achaeans and the new armor rules
  64. Maybe Simpler/To Hit and Armor
  65. Steampunk tinkers
  66. Mass combat the BW way
  67. Contacts as an Attribute?
  68. Dwarven Greed
  69. Dwarven Gear
  70. Near-Human Lifepaths
  71. Automaton Trait
  72. Defender's Choice: The Target On Offer
  73. Focus Training
  74. New armor rules?
  75. New skill/trait: Judge opponent
  76. All Those Extra Successes...
  77. Calling Eruditus: Mental Gray Scale?
  78. Summarise the resources and the contacts rules
  79. No More Counting Paces?
  80. Dark Elves
  81. Carrying Capacity
  82. Another Wound Tolerances Variant
  83. New Trait: "Suuuper Geeenius"
  84. Rolling for damage?
  85. Assassin!
  86. Duel of Wits?
  87. BW Lite Traits
  88. Burning Wheel Space Opera
  89. Earthsea-style Magic
  90. Martial Art: Serpent-Sting Staff
  91. Martial Arts: Good Bye and Hello
  92. Revised Excel Burning Sheet
  93. New Martial Art: Take it to the Ground
  94. Artha Batteries
  95. Scaling BW magic to fit setting -- possible solutions?
  96. Ninja Lifepath
  97. Shek-Pvar Burner (long)
  98. New Martial Art: SUMO!
  99. Honor as a stat
  100. Naruto/Wuxia BW modifications
  101. On the Field of Battle
  102. New Trait - Fancy Footwork
  103. New BW Character Sheet
  104. Cheating death
  105. Trading successes
  106. Testing Revised Armor and Wound Tolerances
  107. Fighting Chain
  108. Recovering from hesitation.
  109. New Martial Art (sorta): Master Equestrian
  110. New Martial Art (sorta): Master Equestrian
  111. New Martial Art (sorta): Master Equestrian
  112. New Martial Art (sorta): Master Equestrian
  113. New Martial Art (sorta): Master Equestrian
  114. New Martial Art (sorta): Master Equestrian
  115. Mass Combat Variant
  116. Fist Burner - Ideas and brainstorming
  117. Burning Robots
  118. Economy