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  1. Fight!: Throw vs Throw
  2. Armour Clumsy penalties in Range and Cover
  3. Tracking NPCs
  4. Character age.
  5. Fight! Push question
  6. Fight! Let em Come and your opponents Close Successes
  7. Private Duels of Wits: Slippery Stakes?
  8. Forte tests
  9. Prone & Crouching
  10. Backstab!
  11. Disappearing in Range and Cover
  12. Casting Arcane Kindness is obvious, no?
  13. Circles across Stocks
  14. Balance Die and Blocking
  15. Off Hand Weapon Penalties
  16. Perception and Observation
  17. Stakes are Forever?
  18. The Timing of Standing Up
  19. Versus Test or Will as OB?
  20. Opposing intents with different skills?
  21. New here! Playtest rules?
  22. Mead Resources
  23. How do you sell something in BW?
  24. Fight! Questions
  25. Posting campaign on the wiki?
  26. Question about tests and advancement
  27. multiple Greed tests for one act?
  28. Spears
  29. grey emotional attributes
  30. question about positioning bonuses; another, related question
  31. DoW Duel Skills and Other Social Skill Tests
  32. Several short rules questions (from our first game)
  33. Disarm against stand-and-droll
  34. Tax on Loaned Dice
  35. Number of tests for advancement
  36. Sneaking up on two characters already in Fight!
  37. Hoarding - How?
  38. Song of Soothing
  39. Steel advantage for being startled?
  40. Striking an opponent without an appropriate skill?
  41. Question about helping/advantage/forked dice
  42. Possession is nine tenths of the law
  43. advancing Sorcery
  44. Fight! with multiple participants
  45. When do you decide who to Strike?
  46. Parrying Blade Skill?
  47. Duel of Wits - Obfuscate success
  48. Timing Resource Maintenance & Recovery Tests
  49. Good/Bad Points (and other actions) in Duel of Wits
  50. Appropriate Weapons = Bow?
  51. Resources for organizations?
  52. Detecting Movement in the Circles
  53. Lifestyle Maintenance for Organisations
  54. Three simple questions
  55. Combat question
  56. Spear vs. Sword
  57. Tests from helping
  58. Blocking Missiles?
  59. Simultaneous wounds
  60. Mounts in Combat/Instant Advancement in a Duel of Wits.
  61. +1 Ob vs -1D
  62. Fight! Beat vs Strike
  63. Aptitude and Root Increase and a little bit on Hatred Based Skills.
  64. Mounted Combat and Position Tests
  65. Positioning, Help, and Pack Hunter
  66. Haggling and Ob 1
  67. I want to sneak up and stab him!
  68. Ablating Armour
  69. Pantheonic Belief and Emotional Magic
  70. Instruction. Was this done correctly.
  71. Newbie Questions
  72. Bloody Versus and Letting It Ride
  73. Orc questions
  74. Stances and free actions
  75. An Assortment of Questions
  76. Grey Will in DoW
  77. Orc Poison questions
  78. Helpers Learn...Better than the Helpee!
  79. What's it all about, Artha?
  80. Steel Tests
  81. Failed Dismiss + Successful Incite = how much hesitation?
  82. Skills at B0
  83. A possibly stupid question about Ob and dice
  84. A question about Linked Test.
  85. Spending & Recording Artha Clarification
  86. If There is no Appropriate Skill?
  87. Disarm vs. Beat and Bind-- what am I missing?
  88. Mounted Combat 101
  89. Knots, Escape Artist, and Breaking Loose.
  90. Resource Cycles
  91. Multiple Tests in Fight!/DoW
  92. Quick question about Loans.
  93. Advancement of stats
  94. Steel and the Living Dead
  95. Less 'Building Relationship' and more 'Hijacking'
  96. Losing a Dismiss action
  97. BWR Second Printing Errata
  98. Successes for helpers in Fight!
  99. Lot's and lots of really important yelling (Duel of Wits).
  100. Advantages and disadvantages in social conflicts
  101. Positioning Close vs. Close
  102. Racial Skill Lists and Bleedover
  103. Circles: Naming the Unknown with Known NPC's?
  104. Natural Defenses and Stances
  105. Getting charge right
  106. Shaping for Lifepaths After Burning
  107. The Trait Vote! Evolution of Beliefs to Traits.
  108. Quick Positioning Question
  109. duel of wits question re: The Sword
  110. (not) converting routine tests
  111. Range & Cover: Appropriate for a Pistol Duel?
  112. Question from newbie about PTGS
  113. dark and imposing
  114. Fight! Sequence of Play.
  115. R&C: easy as falling of a... wait, what's that?
  116. Open-Ended Steel Tests?
  117. Why Will as Ob?
  118. Elven Bows
  119. Going out of range in R&C
  120. Reducing reflexes in Fight!
  121. FIGHT! fight
  122. Avoid vs Block
  123. A plethora of Beginner's Luck questions
  124. Let it Ride: Circles and different intent
  125. Poverty and other resources questions
  126. How can I put the hurt on characters with B0 resources?
  127. Fight! and getting out of one
  128. Steel tests
  129. Counterstrike vs. Great Strike Question
  130. Using custom Sets in actual play
  131. Linked tests and Let It Ride
  132. Helmets and Clumsy Weight
  133. Can you buy relationships with dead people?
  134. Getting by without DoW, Fight! and R&C
  135. Let it Ride successes on the sheet?
  136. Positioning scripting question
  137. Can I chose to fail a test?
  138. Combat clarifications please?
  139. Off Hand Weapon Penalites
  140. Avoid Boring Fights
  141. Obstacles for Perception/Assess
  142. Same Obstacle?
  143. Hesitation and forfeiting to change actions
  144. Circling people with reputations
  145. New Wiki Page for Wises
  146. Circling up enemies and the Enmity Clause
  147. counterfeiting questions
  148. Newb questions concerning Wound, hunting and horsebarding
  149. More retarded questions
  150. Large Scale Combat Rules?
  151. Hiccups and Venom: Are the tough immune?
  152. Advancing low level martial skills
  153. Beginner's Luck making Points in DoW
  154. Grief: what is it good for?
  155. Dmg system
  156. Recovery questions
  157. design q: Why do you have to buy clothes?
  158. Questions that came up in our first game (Armor, DoW FoRKs)
  159. Sanity, Insanity
  160. DoW and the point-point-point thingy, again
  161. DoW / Fight! scripting sheets
  162. A question on Incite
  163. Beginner's Luck and DoW
  164. DoW meta-game stakes
  165. Counterattack, also question on faith.
  166. Clumsy weight
  167. Fight! Is it really over after the first Steel test?
  168. Violence in a Duel of Wits
  169. Wound penalties, tax and obstacles.
  170. NPC Beliefs
  171. Sneaking vs. a Sleeping Character
  172. DOW: Raising stakes
  173. Scripted combat questions....
  174. A question about resources
  175. Resource tests and trade rewards
  176. Axe vs. sword : broken ?
  177. Recovering from sorcery tax
  178. Using and Opening Wises
  179. Quick dumb DOW question (Obfuscate!)
  180. Sneaking into a Castle
  181. Appropriate loot
  182. Let's talk about positioning intent
  183. More Emotional Attribute Questions
  184. Narration Rights in Burning Wheel
  185. Stating consequences of failure before you roll
  186. Saying No Instead of Yes Or Rolling Dice
  187. Applied Rational Choice Theory
  188. Elven spears
  189. Superior Lance
  190. Earning Fate for Traits
  191. Questions about relationships
  192. So, I totally botched this Fight!
  193. Observation/Perception vs. Stealthy/Inconspicuous
  194. Tactics skill description: "counts as Observation training"
  195. how far do circles stretch when helping?
  196. How does Burning Wheel Revised differ from the original Burning Wheel?
  197. Superior Quality Armor
  198. Merchant and Get a Job
  199. Advancing Sorcery
  200. Pretending to Agree
  201. Question about injury recovery
  202. Intimidation - Physical Presence Required?
  203. How does Lifestyle work?
  204. Fight! and other questions
  205. noob - just ordered the rules yesterday
  206. Why not playable at Grief 10?
  207. Positioning without Actions
  208. Tapping emo attributes
  209. A few fight questions
  210. Range & Cover between mutliple combatants
  211. Ambush with a bow
  212. 3 Way Duel of Wits
  213. Obstacle vs. Number of Dice Rolled
  214. Thief and Get a Job
  215. Practicing Circles
  216. Linked tests
  217. Duel of Wits and Besmirched Honor
  218. A Few Questions
  219. Consequences of Failure
  220. Resources, lifestyles and reputations
  221. Haggling Tests
  222. Help me grasp how Range and Cover works.
  223. Range and Cover: Why is Stealthy Advance so good?
  224. Walk me through Fight!
  225. High Ob Penalties
  226. Whats the real purpose of all these weird Skills?
  227. Effect of avoid vs. the fight matrix
  228. Strangling...
  229. Practice/teaching skills questions.
  230. Perception vs Observation in R&C
  231. No Add Weapons?
  232. Social skills, the Duel of Wits and player sovereignty.
  233. Artha awards in the Princess Bride
  234. Gray Resources
  235. Mount "character" sheet?
  236. Crimelord and Resources
  237. Damaging Weapons
  238. Testing Stats
  239. Resource and Tax Question
  240. Resources philosophy questions
  241. Extra successes in combat
  242. Extra successes in positioning tests during fight!
  243. Training for Advancement
  244. no violence rpg?
  245. Charging Advantages
  246. Killing Yourself in Fight!
  247. open tests and recording tests for advancement
  248. Positioning test in fight: interacting with environmental elements
  249. More on positioning in complex fight scenarios.
  250. Scene economy in BW?