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  1. All my PC's are broke Resource 0 bums, HALP!
  2. Range & Cover, Cover Dice / Cover Obstacles to Hit
  3. Heat and cold
  4. Satyr's (Monster Burner) and "Charge Action" also "Charging Mounted Foes"
  5. Inconspicuous Ob Penalty Question
  6. When to Recover wounds in Base Burning Wheels?
  7. Can sorcerers learn multiple spells in parallel
  8. Traits and artha awards
  9. Duel of Wits and Advancement
  10. Run Screaming (failed Steel)
  11. OB mods in opposed checks such as in Fight!
  12. Trait Question - Sense of Entitlement
  13. Increasing too fast?
  14. Epiphanies on Sorcery/Perception (Open Ended abilities)
  15. Beating The Dead Charge Horse / Range and Penalties
  16. Boot Strapping Resources
  17. Scripting one exchange at a time
  18. Artha and one-shots
  19. Advantages--can you have more than one?
  20. Missile Weapons in Fight!
  21. Modifiers for mounted combat
  22. Disguise Skill
  23. Secret Doors-wise ... legit Wise, yes?
  24. You can't Aim a Strike, right?
  25. Getting Past the Differences
  26. Using Stance Bonus Dice to Charge
  27. Physical Act and Asses
  28. I was recently introduced to BW...
  29. Block
  30. Plan to fail? (challenging test w/o Artha)
  31. Circles vs Streetwise
  32. Command: What's the right Ob? How do I use it in Range & Cover?
  33. Do Locks reduce Reflexes?
  34. stat advancement and skills
  35. question about spell songs in fight!
  36. Mounted Combat without stirrups
  37. Circling Up Groups
  38. Quick Circles Question
  39. Knock Him Out! or How to sneak up on someone
  40. Beginner's Luck Obstacles for advancement
  41. Positioning with Bow/Missile Weapons
  42. Positioning: Melee Weapons
  43. Long vs Longer
  44. Beginner's Luck with Perception
  45. 2 questions, multiple combatant spolier.
  46. Sanity Check: Infamous Reputations
  47. Why would one use a steel close in R & C?
  48. Mounted charge with a sword.
  49. Beginner's Luck and Academic skills?
  50. A few basic questions that came up
  51. Wound descriptions
  52. Can Intimidate advantage dice apply following the Steel test?
  53. Son of Random Questions
  54. Fight! Stances With Ranged Weapons?
  55. First time playing the sword
  56. To Spell Song exponents get rolled along with Will, as with Sorcery, or alone?
  57. Circles and let it ride
  58. Selling to a team mate
  59. Aggressive Feint
  60. Shade Question from Monster Burner
  61. Fight! Lots of questions after a test fight
  62. First Reading: FoRK abuse?
  63. Fight! with multiple characters?
  64. New to BW, Planning to GM, Need advice
  65. Name Ritual Skill
  66. 1st time GM, need rules solution
  67. Fate for rerolling a single open die?
  68. Call-Ons
  69. Linked Test Question
  70. Grey Power, Mundane Weapon
  71. Advancing Taxed Resources
  72. The Parrying Blade
  73. Treatment at the later stages of Mortal recovery
  74. Calling Rituals - resisting it
  75. IMS of a Grey Weapon
  76. New to BW
  77. Duel of Wits Cheat Sheet
  78. Low Obstacle Faith Tests for advancement
  79. Resources Zero and Helping (I am so sorry)
  80. Light and Weather
  81. First Time playing BW - with questions
  82. Few problems - armor, resourcers..
  83. Books received Friday, let's get crackin!
  84. Will start burning soon
  85. Old Player, new to Burning! Questions, Questions ...
  86. Stealing a weapon via Disarm
  87. Fight! questions (Charge/Lock timing mostly)
  88. Tracking NPC Tests for Advancement
  89. Resource Test and Tax Order
  90. Help with grounding Resources in Currency
  91. Help me understand Resources and income
  92. Newbie Burning Questions
  93. Trait given affiliations
  94. Positioning Redux
  95. Range & Cover Questions
  96. Gritting your Teeth
  97. Positioning Question
  98. “I wanna test too!”
  99. Maximum Help with Formation Fighting / Pack Hunter?
  100. Question about Fight! strategy
  101. Stacking question: open-ended + rerolls
  102. Access to Formation Fighting
  103. Elves with Summoning?
  104. Cost of Circination?
  105. Cost of Circination?
  106. Skill Points and Combat
  107. Resources B0, Large Creatures, Fire, and Positioning Quirks.
  108. Resources: starting out
  109. Weaponsmith skill factors
  110. Overwhelming mechanics
  111. Stat Tests for Advancement When Stat is Reduced?
  112. Necessity
  113. Fight! Do DEFENSIVE actions last the entire volley?
  114. Designing Weapons
  115. The Path to Death and the Healing Process
  116. Two small things
  117. Fight! - Striking from the ground
  118. Using a skill untrained
  119. When Does Fight! End?
  120. Blocking with your hands?
  121. Difference between Agility and Speed?
  122. 10 is the limit, right?
  123. Hello and questions :)
  124. Escaping through a crawlspace in R&C (best way to handle?)
  125. Circles After Exile
  126. Helping questions
  127. Detecting Movement/Quietly Among Sheep
  128. Bloody Versus Question
  129. Positioning w/ Missiles in Fight!
  130. Re-Factoring Reflexes with Leggings
  131. Writing Tools vs Ink and Parchment
  132. Clearing the battlefield before R&C?
  133. Traps on the battlefield
  134. Inconspicuous vs Observation
  135. Striking with Spear, Fast Weapon.
  136. Help with Perception question
  137. Thrown Knives vs Bows means never being optimal?
  138. What is a win in bloody versus?
  139. Recovering from Forte drain from Emperor's Hand, how?
  140. IMS for Broadhead Arrows?
  141. setting stakes with linked tests plus a few misc questions
  142. Learning New Spells with Variable OBs
  143. Frequency of Forfeits with "Strain of Far Sight"
  144. Sorcery & Archery in Bloody Versus how/advice?
  145. What can damage armour?
  146. More versus / bloody versus questions
  147. Question about Moldbreaker artha rewards
  148. New Perception (not open-ended)
  149. MG to BW
  150. Obfuscation followed by avoid?
  151. Burning Wheel Gold -- possible errata on p. 15
  152. Instints versus steel tests
  153. Ammunition huh?
  154. Resources: Funds and Cash on Hand
  155. Archery questions, range & cover, and ambushes
  156. Apocalypse-wise scares me
  157. Are the lifepath PDFs searchable?
  158. Fight: Positioning as a group(or with help) (ghasp)
  159. Fight! Multiple Opponents, Positioning, and Strikes
  160. A quick Question on Leads
  161. Range and Cover vs Unarmed (Hunting Bears in Hochen)
  162. Laminated scripting sheets
  163. Mixed Parties
  164. Anatomy of Injury clarification
  165. Just a touch of magic... possible? dumb?
  166. Open ended six
  167. Tests for advancements vs Bloody Versus
  168. Resources: A character has become a regent/guardian, how to handle?
  169. How do you sell things??
  170. Irregular Lifestyle Maintenance Cycles
  171. No Access
  172. Learning the Burning Wheel
  173. What happens to Advancement when Resources B1 is Taxed to 0?