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  1. Observation is no longer open-ended
  2. Moving Praise
  3. Resources and Forks
  4. Assessing for weak spots
  5. Attributes potential
  6. Carefully, patiently, quickly
  7. Out of practice
  8. Firearms and munitions
  9. Setting for a strike with an unwieldy weapon
  10. What happens when you take a fourth superficial?
  11. When to use Artha
  12. Resources and Advancement
  13. Determining Relative Distance
  14. Beliefs and Instincts: F P D?
  15. Endless battle and questions thereof
  16. Boons and Luck
  17. Advancement table clarifications?
  18. Counting coins
  19. Advantage
  20. Routine test
  21. Positioning Tests & Multiple Opponents
  22. Obstacles and advancement
  23. Beginner's luck
  24. Range and Cover - Closing, Withdrawing
  25. Treatment vs Attending?
  26. Two questions
  27. Magic changed, why?
  28. Actions besides Incantation?
  29. Broken Armor
  30. Two actions and a skill check? Climbing a tree in combat
  31. Faith actions
  32. Massive Stature and weapon length.
  33. Beginner's Luck tests
  34. Gray Speed
  35. Awarding Artha
  36. Skills, Checks, and Wounds...Oh My!
  37. Practicing stats
  38. Skill, Checks, and Wounds...Oh My!!!
  39. Skill, Checks, and Wounds...Oh My!!!
  40. Skill, Checks, and Wounds...Oh My!!!
  41. Skills, Checks, and Wounds...Oh My!
  42. Skills, Checks, and Wounds...Oh My!
  43. Skills, Checks, and Wounds...Oh My!
  44. Skills, Checks, and Wounds...Oh My!
  45. Skills, Checks, and Wounds...Oh My!
  46. Advancing stat and opened skills
  47. Skills, Checks, and Wounds...Oh My!
  48. Skills, Checks, and Wounds...Oh My!
  49. Skills, Checks, and Wounds...Oh My!
  50. Skills, Checks, and Wounds...Oh My!
  51. Skills, Checks, and Wounds...Oh My!
  52. Skills, Checks, and Wounds...Oh My!
  53. +1D for Reflexes in Fight! comparison question
  54. +1D for Reflexes in Fight! comparison question
  55. Comparison question in Fight!: +1D for high Reflexes
  56. Comparison question in Fight!: +1D for high Reflexes
  57. Some practice questions
  58. Root skills and stat advancement
  59. Limits to help?
  60. Scripting a Joust
  61. Is the job done? Stick a FoRK in it...
  62. Beginner's Luck + FoRKs?
  63. Two Fisted Fighting question
  64. Defending against two or more attacker question
  65. "Other" social Ob penalties and advancement
  66. Feint vs. Block and Strike Question
  67. Volley question
  68. Why is Block and Strike necessary?
  69. Counterstrike question
  70. Duel of wits questions
  71. Various Fight! questions
  72. Positioning for advancement
  73. Extended example of play is excellent
  74. Various Fight! questions part II
  75. Questions on Resources
  76. Positioning Intent
  77. Gm Scripting Sheet
  78. Ships and Cannons
  79. Grey mortal wound
  80. Will combat work without armor?
  81. Group Resources, or what?
  82. How do you handle garrotes?
  83. Insta-kills with knives
  84. Few questions on various topics
  85. 2 handed weapons
  86. Beginner's Luck and Weapon Use
  87. Visor strikes and Precision Training
  88. Translating monetary value into Resources Obstacles
  89. Natural Armor
  90. Advancing Skills through Help
  91. Spellcasting=Tests?
  92. A Dramatic Confrontation Problem
  93. A running chase
  94. Can Circles be Helped?
  95. Relationships and Affiliations
  96. Circles Questions
  97. Gaining Reputations and Affiliations through play
  98. Okay, hate me already
  99. Acceptable alternative to trait voting?
  100. Character advancement with failed test results
  101. Extra successes?
  102. Questions: Advancing Abilities? (errata?)
  103. Questions from a newbie
  104. Combat questions (renamed thread)
  105. Question on FAQ and call-on use
  106. PLEASE RETITLE YOUR POSTS
  107. Linking and forking...
  108. Range and cover -- "speed multiplier" meaning?
  109. Initial Positioning in combat
  110. How do wounds of the same Severity stack?
  111. Combat trial run: questions!
  112. Gamemaster Question: Handling multiple opponents.
  113. Grey stats in combat
  114. Weapon Damage?
  115. Combat sequence?
  116. More Fight! positioning (yay!)
  117. Combat: Death Spiral
  118. Eldritch shield
  119. Steel Close/Withdraw and Cover
  120. Mounts and Fighting from them
  121. Fate Artha and Open-Ended dice
  122. Helping on Positioning
  123. Scripting Your Intent in Range and Cover or Fight!
  124. Untrained Stealth Positioning in RaC
  125. New Initiates
  126. Question on Supi wound penalty
  127. Beginner's luck and two roots
  128. How do the untrained function in a Duel of Wits?
  129. Hunting Vs Tracking
  130. Range & Cover questions/problems
  131. Helping Dice questions...
  132. Successes on die rolls
  133. Positioning for Tactical Advantage
  134. Tying in Positioning
  135. Taxing Resources
  136. Newbie Questions
  137. Armour damage in R&C?
  138. Recovery times from multiple wounds?
  139. Improveing Forte and Will?
  140. Maintain/Let Em Come in R&C
  141. Action cost for patiently and carefully
  142. Range Dice in R&C: how do they work?
  143. Learing Spells...
  144. Artha rewards
  145. Pre-made Combat Scripts
  146. Time and failure: when can you quit?
  147. Faith as a Weapon
  148. FoRK and Resources tests
  149. Counterstrike versus...
  150. Looking for combat script advice, examples
  151. Obfuscation in a Duel of Wits
  152. Multiple Combatants
  153. Antiphon Union: Rules clarification, please.
  154. My first Fight! -- Thoughts and questions
  155. Newbie's "Hello!" and q for chart-pdfs
  156. Flash Burning - rapid burning BW NPCs
  157. Multiple Opponents in Range & Cover
  158. [Dice Mechanics] System without fumbles and criticals?
  159. Faith based Spells Casting time....
  160. Bypassing rather than penetrating armor? (New action?)
  161. Trait Votes held Mid Session?
  162. Forking Weapon/Combat skills
  163. Dumb Question: Which weapons can have beaks?
  164. Newbie Positioning Question
  165. Do helping dice reduce the helper's skill?
  166. Brawling
  167. Natural Hazards in Burning Wheel
  168. Armor absorbing...
  169. Several questions about Advancement
  170. Combat without Range & Cover & Positionings
  171. A new version of the editable character sheet
  172. tax and helth tests
  173. Range and Cover - Close with multiple ranges
  174. Disarm v. a shield
  175. Damaging Locks
  176. Divvying Up Practice Times
  177. Sustaining and May NOT
  178. IMS Shades & Mortal Wound G/W
  179. Grey and White Reflexes
  180. The Resources 'stat'...?
  181. Interesting positioning question
  182. Shrugged wounds and incapacitation
  183. Grey and White Shade Weapons
  184. Cumulative Superficial Wounds past three of them -- penalty?
  185. A game of chess? (combat mechanics)
  186. Optimal Range
  187. Artha Cheat Sheet
  188. Defensive actions in Fight!: By action or by volley?
  189. Testing Astrology (aka stormy is a dirty test mongerer)
  190. Helping Advancement and Stat Advancement with multiple Roots
  191. The limits of series of tests and sorcery
  192. What's the point in not bidding for initiative?
  193. Blocking with a "parrying blade"
  194. Two Fisted Fighting effects on advancement
  195. When is a test Routine, Difficult or Challenging?
  196. Question about scripted actions in PbP
  197. Positioning tests. Determining relative distance
  198. Resources: Players receiving payment
  199. New to Burning Wheel-Questions on Grief and Greed
  200. Referees and Champions wanted!
  201. Artha trait vote stuff, opening Call-Ons and multiple Reps
  202. Tests, Fight!, and Let It Ride
  203. Escalating to Violence after a Duel of Wits
  204. Mounted Archery
  205. Fight! How lethal?
  206. New to Burning Wheel - some starter questions
  207. Handling the hard-to-kill
  208. Is Reflexes King
  209. Tandem action instincts
  210. How to beat Armour
  211. +1 Ob vs -1D: Probabilities
  212. Tandem Actions
  213. Circles tests that foist "traits" onto NPCs
  214. Counterstrike
  215. The Sword
  216. A few Shield questions
  217. Duel of Wits, introducing newbies and ideas
  218. Errata: Building Relationships
  219. Simple Martial Conflict: Multiple Participants?
  220. Simple Forfit Action Question...
  221. Scenarios, Artha and Advancement
  222. Errata: Test Difficulty Levels
  223. A Silly Question About Locks.
  224. Mass Combat
  225. Questions regarding Loans
  226. Intoxication
  227. Daggers, armour and Locks
  228. Hesitation question: affected by Will shade?
  229. Fight! Charging/Positioning multiple range bands
  230. Fight! Blocking on the inside
  231. Duel of Wits! Rulebook vs Summary Sheet
  232. Fight! Closing on the inside
  233. Design Questions
  234. Shield Training and Two-Fisted vs Counterstrike
  235. Great Strike and Unwieldy Weapons
  236. Handling Large Combats
  237. "But you have heard of me" -- reputation rules
  238. Question about Gear
  239. Beginners Question: Combat Skills and Advancement
  240. Player vs Player lying, in character
  241. DOW's mechanical effect.
  242. Fight!: Is positioning optional?
  243. PTGS question
  244. DoW counters, defends against
  245. Further questions about Fight!
  246. DoW and beliefs and intents...
  247. DoW and concessions and compromises.
  248. Blocking with a Weapon
  249. Questions about Resources
  250. Wounds and effects of +1 Ob or -1 D