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  1. [Burning Empires]Firefight, what's up with the combat rules?
  2. Melee Combat in BE
  3. Enforced Chaos
  4. Firefight Scripting Sheet
  5. Close Combat Question
  6. Taking Multiple Positions?
  7. Postion Disposition Bonus
  8. Firefight Example: IRON vs. TANK
  9. Close Combat Chart
  10. Vehicle vs. footsoldier in Close Combat
  11. Maps in Firefight
  12. Human Scale Tolerances Vs AT
  13. Firefight Example: Starship Battles
  14. Ammo Check + FoRKing
  15. Nigh TPK
  16. Showdown at the Supply Drop
  17. OK Our First Firefight Is In The Bag
  18. Oh Look, a Real World Example
  19. Close Combat queries
  20. Stacking wounds
  21. KERRN VS. MUKHADISH
  22. Firefight queries
  23. Why use anything but a fusor?
  24. Armor and Wounds
  25. Firefight Actions and Instincts
  26. Getting into close combat
  27. Misc. Battle Map Questions
  28. Individual action in close combat
  29. Close Combat: Even/Uneven Successes
  30. Success allocation when Flanking
  31. Firefight Helper Sheet
  32. Close Combat, Reservoir Dogs Style
  33. Shooting before they get to talk you out of it
  34. Units, Dispo/Contact Bonuses, Shots of opportunity
  35. Effects of hesitation
  36. Obstacle for Recon?
  37. Observe versus Advance
  38. How do we get to the corner?
  39. Ammo Checks, Command, and artillery officers commanding infantry
  40. Help and Unit Actions
  41. One Unit, Multiple Fireteams
  42. Changing Commanders (Midstream)
  43. Weapons come with power packs, right?
  44. Mini-Firefights: How to make more interesting?
  45. Few questions about Direct Fire and Observe
  46. Close Combat Confusion
  47. AT - Rehash
  48. Advancing to positions question
  49. Positions and Disposition Value?
  50. Suppressive Fire - Collateral Dmg & Cover
  51. Unit Strengths in BE
  52. Firefight, Individual Actions, and a first time BE GM
  53. Rolling for Rending Claws
  54. Anyone up for space combats?
  55. That Stubborn old Help-During-Firefights question
  56. Update of Firefight scripting sheet on wiki
  57. Direct Fire & Shot Opportunities
  58. PT vs overbearing
  59. Defeating Range Superiority
  60. [Omac] Kodiak instincts before firefight
  61. Advancing to Go Into and Avoid Close Combat
  62. Commanders and skills they don't have
  63. Multiple Units in FF Example?
  64. Questions about steel, positions and skills