Iskander
10-19-2010, 04:29 PM
Since I never sat down and ran through the 100 questions for my Djinn, I figured I'd do it here, with commentary on my thought-process.
Concept: A Djinn in the Islamic tradition: created of smokeless flame after the Angels, but before Man. Closer to 1,001 Nights than Disney or D&D. But with cool bits I like. This burn is of a basic Djinn, with notes for one of the Shaytan.
Otherness
Stature: Middling
Form: Insubstantial (Djinn are said to be hard for Mankind to perceive, without great wisdom or great Faith. They could be all around us, and we would never know, unless they willed it. When we can see them, they look like regular folks... but see cosmetics, below.)
Natural Advantages: Created of Smokeless Flame, Faster Than The Blink of Soloman's Eye, Gift of Babel (The Djinn's powers mostly stem from their miraculous speed. They are described as fetching a chest from Sheba, and bringing it to the Queen in Solomon's court faster than the blink of his eye. That's fast. I also like the Gift of Babel trait that the Querubim and Daemonim have in BW, and it's appropriate for the Djinn to have it, too.)
Natural Disadvantages: Bound To A Vessel (Coupled with the Named trait, this makes Djinn summonable and biddable... or bargainable-with.)
Character Traits:: Wily, Believer, Arrogant (Shaytan)
Cosmetic Traits: Eyes of Flame, Bones of Brass, Carmine Skin (All optional, but that's more what I think of when I think Djinn, not Robin Williams. For Bones of Brass, the idea is that bones, hair and nails are all made of brass. )
Special Traits: Granter of Wishes, Named, Doppelganger/Telltales, Dissent Parasite(Shaytan only) (The Wishes are my nod to the non-scriptural mythology around Djinn. Some Djinn are Doppelgangers, and if yours is... take one of the cosmetic traits as its tell-tale. Note that many lesser Djinn assume the form of animals, not men.)
Locomotion: Faster Than That (This is in the Weird category. Djinn are just... faster than you. Always. They always have the Speed Multiplier advantage. Earth, air, water, vacuum; doesn't matter: Djinn are faster.)
Stats and Shades
Djinn in traditionally given free will, have super-speed, and that's about it. (Plus wishes. Ahem.) So their stats should not greatly exceed human-grade, I think, with the one ridiculous exception.
Will: B5 for Djinn, B6 for Shaytan (they stood up to God!)
Perception: B5
Agility: G5 (This may just be too high... but I don't think you can be miraculously fast, and a klutz.)
Speed: W10. (Yikes! BUT... Djinn are described as having Hermes- or Sleipnir-grade speed, beyond the ken of mortal man. So there.)
Power: B4 (They really don't need more than human power with that speed and agility)
Forte: B5 (They should be very hard to actually hit... but not terribly strong, I think.)
Instincts
This seems to me to be a good place to encode the divine rules that bind the Djinn's Granter of Wishes trait:
I1: I MUST grant three wishes for each of my many names.
I2: I MAY NOT grant a wish without a twist (Shaytan: cruel twist), or a price that is not worth the paying.
I3: I MUST come when called by the bearer of my vessel.
Beliefs - Djinn
B1: I will teach all who summon me the lesson they least wish to learn, in this way I serve God.
B2: There is no God but God, indivisible, ineffable, supreme: I shall share this truth.
Beliefs - Shaytan
B1: I shall be free of this binding: I will gull a mortal into releasing me from my vessel.
B2: Mortals are a small diversion to be savored: Trick them to their doom.
B3: I would see Mankind devoured in flame and the primacy of the Djinn restored: I will wager my True Name to obtain the Ring of Suleiman/Salama.
(to be continued... commentary welcome)
Concept: A Djinn in the Islamic tradition: created of smokeless flame after the Angels, but before Man. Closer to 1,001 Nights than Disney or D&D. But with cool bits I like. This burn is of a basic Djinn, with notes for one of the Shaytan.
Otherness
Stature: Middling
Form: Insubstantial (Djinn are said to be hard for Mankind to perceive, without great wisdom or great Faith. They could be all around us, and we would never know, unless they willed it. When we can see them, they look like regular folks... but see cosmetics, below.)
Natural Advantages: Created of Smokeless Flame, Faster Than The Blink of Soloman's Eye, Gift of Babel (The Djinn's powers mostly stem from their miraculous speed. They are described as fetching a chest from Sheba, and bringing it to the Queen in Solomon's court faster than the blink of his eye. That's fast. I also like the Gift of Babel trait that the Querubim and Daemonim have in BW, and it's appropriate for the Djinn to have it, too.)
Natural Disadvantages: Bound To A Vessel (Coupled with the Named trait, this makes Djinn summonable and biddable... or bargainable-with.)
Character Traits:: Wily, Believer, Arrogant (Shaytan)
Cosmetic Traits: Eyes of Flame, Bones of Brass, Carmine Skin (All optional, but that's more what I think of when I think Djinn, not Robin Williams. For Bones of Brass, the idea is that bones, hair and nails are all made of brass. )
Special Traits: Granter of Wishes, Named, Doppelganger/Telltales, Dissent Parasite(Shaytan only) (The Wishes are my nod to the non-scriptural mythology around Djinn. Some Djinn are Doppelgangers, and if yours is... take one of the cosmetic traits as its tell-tale. Note that many lesser Djinn assume the form of animals, not men.)
Locomotion: Faster Than That (This is in the Weird category. Djinn are just... faster than you. Always. They always have the Speed Multiplier advantage. Earth, air, water, vacuum; doesn't matter: Djinn are faster.)
Stats and Shades
Djinn in traditionally given free will, have super-speed, and that's about it. (Plus wishes. Ahem.) So their stats should not greatly exceed human-grade, I think, with the one ridiculous exception.
Will: B5 for Djinn, B6 for Shaytan (they stood up to God!)
Perception: B5
Agility: G5 (This may just be too high... but I don't think you can be miraculously fast, and a klutz.)
Speed: W10. (Yikes! BUT... Djinn are described as having Hermes- or Sleipnir-grade speed, beyond the ken of mortal man. So there.)
Power: B4 (They really don't need more than human power with that speed and agility)
Forte: B5 (They should be very hard to actually hit... but not terribly strong, I think.)
Instincts
This seems to me to be a good place to encode the divine rules that bind the Djinn's Granter of Wishes trait:
I1: I MUST grant three wishes for each of my many names.
I2: I MAY NOT grant a wish without a twist (Shaytan: cruel twist), or a price that is not worth the paying.
I3: I MUST come when called by the bearer of my vessel.
Beliefs - Djinn
B1: I will teach all who summon me the lesson they least wish to learn, in this way I serve God.
B2: There is no God but God, indivisible, ineffable, supreme: I shall share this truth.
Beliefs - Shaytan
B1: I shall be free of this binding: I will gull a mortal into releasing me from my vessel.
B2: Mortals are a small diversion to be savored: Trick them to their doom.
B3: I would see Mankind devoured in flame and the primacy of the Djinn restored: I will wager my True Name to obtain the Ring of Suleiman/Salama.
(to be continued... commentary welcome)