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Mickeroo
04-19-2005, 11:27 PM
Are there still penalties for not using a skill (other than wasting the points on it)?

luke
04-20-2005, 01:10 AM
The Out of Practice rules are no longer Burning Wheel canon. Those of you with the Classic Edition are welcome to include them in your games as optional rules.

The rules are mechanically fine, but I did not feel like they fit in the Revision. (I could never enforce something like that[/b].)

-L

trial
04-20-2005, 03:43 AM
Does this out of practice rule is described in the revised edition as optional? or its not there at all?
I just think this rule is a really great idea.

luke
04-20-2005, 10:54 AM
Does this out of practice rule is described in the revised edition as optional? or its not there at all?
I just think this rule is a really great idea.

you're going to have to find the Classic Edition, Ofer. It's only in there.

-L

Mickeroo
04-20-2005, 11:24 AM
*two points for keeping classic books* :D

Ozark Tim
04-20-2005, 11:54 AM
It seems pretty difficult to take away skills with the out-of-practice rules, what I might do as a house rule is let players loosely swap one skill for another that's more applicable to their current life. A lazy dwarven axebearer might trade two points of Axe for two points of Drunking, or a successful Physician might swap Field Dressing for Accounting.

Mickeroo
04-20-2005, 12:07 PM
I would keep that closely monitored though. Wouldn't want people throwing everything into sword right before combat and then into field dressing right after. Or not as drastic, but switching back and forth. Maybe put a penalty in there, like 3 for 2 or something like that.

Manicrack
04-20-2005, 01:12 PM
Or have a time limit on it. Maybe use the pracice cycles as a limit to at what time exponents cna be swapped.
I expect the cycles are in the revised due to normal practising.
Say, If a skill isn't used for one cycle, one point (or more, your call) can be transfered to one of the most used skills during that pratise cycle.

Just and idea.

-Crack


EDIT: I doubt this would work for stats, seems wrong to me somehow.

Ozark Tim
04-20-2005, 01:16 PM
I'd expect this to be loosey goosey rules-wise and the GM to ride it with an iron-hand of common sense. Even metting out skills as a sort of punishment and not giving the players any choice.

Mickeroo
04-20-2005, 01:51 PM
Personally, when I GM, I am not going to use any such rule. It's not like they practiced one of their skills anymore then they were, they just decided to stop practicing one of them.

By the way, he said loosey goosey.... :lol: