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Redoid
05-09-2005, 03:49 PM
Hi,

Stats influence the level at which skills are opened, but does an increase after the skill has been opened influence the skill level?

Kublai
05-09-2005, 03:55 PM
First, replace Attributes with Stats in your question.

Once skill roots are determined from the Stats and gameplay begins, skills are considered completely seperate from those Stats. For instance, if you began with a Perception of 3, Observation would be rooted at 1. If during gameplay Perception rose to 4, Observation would not rise to 2, but remain at 1.

There has been much debate about whether or not Skills rooted in a Stat that is epiphanied would also epiphany. For instance, if your Perception went from Black to Grey, would your Observation go from Black to Grey as well? I myself feel that it ought to, but others differ in opinion.

Drozdal
05-09-2005, 03:57 PM
Hi,

Attributes influence the level at which skills are opened, but does an increase after the skill has been opened influence the skill level?
Nope, once opened skills become independent and are not affected by stats.

Redoid
05-09-2005, 04:03 PM
First, replace Attributes with Stats in your question.

Done :)


There has been much debate about whether or not Skills rooted in a Stat that is epiphanied would also epiphany. For instance, if your Perception went from Black to Grey, would your Observation go from Black to Grey as well? I myself feel that it ought to, but others differ in opinion.

I'd rather have skill "follow" the stat in case of increase than in case of epiphany. Switching the shade seems much more powerful to me, especially for Perception which is the root of many skills, I think.

Mickeroo
05-09-2005, 04:04 PM
I agree with Kublai on the shade issue. It would make sense that when one became heroically agile, he would be able to do agility related things heroically, if that wording made sense.

luke
05-09-2005, 05:43 PM
skill exponents become independent of their root stat exponents once they are opened.

however, stat shade shifts affect rooted skill shades.

-L

Drozdal
05-09-2005, 07:29 PM
skill exponents become independent of their root stat exponents once they are opened.

however, stat shade shifts affect rooted skill shades.

-L
Ok, so my question is, wchich one of those two examples is valid:

1) Let's say your skill when you got it had a Per/Agl as a root (B3 Per and B3 Agl), then your Per went up a notch to Gray, now you'd have to add +1 to the skill right? (G3 Per + B2 Agl = 3 (Per) + 2 (because it's gray) + 3 (Agl) = 8 /2 (average of two stats) = B4. Later you managed to gray out Aglility, so your skill will be lowered by one, and shade of the skill would change to gray, right? (G3 Per + G3 Agl)/2 = G3.

2) Or maybe you're ingnoring all the numbers, and wait untill those two root stats become Gray, and then Shade shift skill up?

luke
05-09-2005, 08:02 PM
#2 is correct. The exponent becomes independent, the shade does not.

-L