eruditus
08-05-2003, 04:17 PM
So your making a worldbook and you want it to be useful. You want to it to be a guidebook, a tool for GMs and players alike, of what to expect travelling around and growing up in a particular area.
So then the question is, do you have to contend with the fact that the players will be able to read this? Do you write in secret stuff? If not, where does the GM gather this information? Should there be layouts to important locales? SHould there be stats to critters that you are likely to come across?
And do GMs largely make up their own stuff BECAUSE they know that the players know all the stuff in the guidebook?
thoughts?
So then the question is, do you have to contend with the fact that the players will be able to read this? Do you write in secret stuff? If not, where does the GM gather this information? Should there be layouts to important locales? SHould there be stats to critters that you are likely to come across?
And do GMs largely make up their own stuff BECAUSE they know that the players know all the stuff in the guidebook?
thoughts?