Enlil
05-17-2005, 03:20 PM
A character in my game is a knight serving the Sea God, Atrigon, so he decided his weapon should be a Trident.
I treated it as a spear, with the special trait that the triple prongs give +1D to Disarm attempts. This applies to both attempts both by and against the wielder, since the triple prongs are good for catching the blades of weapons, but are also a good lever should someone wish to wrench the trident out of the wielders arms.
I suppose in the case of the counter-disarm, the bonus die would be added to the disarm half automatically (so you would have at least one die in the riposte half, plus another one for the disarm bonus).
So the stats for a run of the mill trident are:
Trident Power 2 Add 2 WSpd Fast VA 1 Strike Dist Longest
Two Handed, May Great Strike, +1D to Disarm attempts by or against the wielder, acts as a spear for Mtd Combat purposes
What do people think?
Christian
I treated it as a spear, with the special trait that the triple prongs give +1D to Disarm attempts. This applies to both attempts both by and against the wielder, since the triple prongs are good for catching the blades of weapons, but are also a good lever should someone wish to wrench the trident out of the wielders arms.
I suppose in the case of the counter-disarm, the bonus die would be added to the disarm half automatically (so you would have at least one die in the riposte half, plus another one for the disarm bonus).
So the stats for a run of the mill trident are:
Trident Power 2 Add 2 WSpd Fast VA 1 Strike Dist Longest
Two Handed, May Great Strike, +1D to Disarm attempts by or against the wielder, acts as a spear for Mtd Combat purposes
What do people think?
Christian