donbaloo
05-17-2005, 10:27 PM
Round three of practices is over and I again walk away from the table with yet more questions.
1. If a defender is hesitating (running or standing and drooling) he has no natural defenses, so do all maneuvers that test against natural defenses automatically succeed? For example, when Running and Screaming a defender will automatically be locked if the opponent scripts it?
2. The die penalties from wounds to Reflexes should directly reduce the number of actions the wounded combatant is taking correct? So if you're -2D then you will be taking 2 less actions per exchange and thus taking that much longer to complete your hesitations.
3. When at Inside Fighting distance does Blocking receive the weapon obstacle increases due to length?
4. If I script a Push and succeed by more than two (giving me the option to push my opponent down or push him back one fighting distance) and my opponent succeeds on a Lock...what the hell has just happened? Did I push us both down (or back a fighting distance) and now I'm in a lock?
5. If I'm pushed down on the first action of an exchange, am I still held to my script for the remainder of the exchange (forcing me to forfeit two actions in order to change two to standing if I want) or do I get to go ahead and begin standing on my next action if I want?
6. This is similar to number 1. I'm running and screaming due to hesitation but not succeeding (I've yet to win a positioning test after being wounded) and my opponent has a Disarm scripted. Their obstacle is typically my weapon skill, does this remain so while I'm hesitating?
7. When hilt striking do I test with my relevant weapon skill?
1. If a defender is hesitating (running or standing and drooling) he has no natural defenses, so do all maneuvers that test against natural defenses automatically succeed? For example, when Running and Screaming a defender will automatically be locked if the opponent scripts it?
2. The die penalties from wounds to Reflexes should directly reduce the number of actions the wounded combatant is taking correct? So if you're -2D then you will be taking 2 less actions per exchange and thus taking that much longer to complete your hesitations.
3. When at Inside Fighting distance does Blocking receive the weapon obstacle increases due to length?
4. If I script a Push and succeed by more than two (giving me the option to push my opponent down or push him back one fighting distance) and my opponent succeeds on a Lock...what the hell has just happened? Did I push us both down (or back a fighting distance) and now I'm in a lock?
5. If I'm pushed down on the first action of an exchange, am I still held to my script for the remainder of the exchange (forcing me to forfeit two actions in order to change two to standing if I want) or do I get to go ahead and begin standing on my next action if I want?
6. This is similar to number 1. I'm running and screaming due to hesitation but not succeeding (I've yet to win a positioning test after being wounded) and my opponent has a Disarm scripted. Their obstacle is typically my weapon skill, does this remain so while I'm hesitating?
7. When hilt striking do I test with my relevant weapon skill?