View Full Version : New Trait - Hatted
Yagathai
05-25-2005, 02:40 PM
Obviously, another trait from my BW Old West ruleset. This is the first required trait for the Cowboy lifepath.
Hatted - 3 pts
Character gets a fourth instinct, "The hat is part of me. Never take it off, lose it or leave it behind."
At the GM's discretion, this trait may also act as "Ineffable Feature: Hat".
Thor Olavsrud
05-25-2005, 02:43 PM
You gotta take it off in church or doff it to a lady, as long as you're a White Hat. No need if you're a Black Hat.
Yagathai
05-25-2005, 02:47 PM
True enough. But that would make for a long and awkward instinct.
I figure we'll just let the players play that by ear, or let them take another instinct as part of their standard three: "Take off my hat in front of God, womenfolk and the dead."
stormsweeper
05-25-2005, 02:49 PM
How about:
I'm never without my hat.
Yagathai
05-25-2005, 02:54 PM
I don't think that the exact wording of the instinct is important. It's the intention that counts.
Verrain
05-25-2005, 03:02 PM
Will there be traits in the lifepaths to change the color of the hat?
Suddenly I'm seeing Hat as a Faith-like attribute. *chuckle*
stormsweeper
05-25-2005, 03:06 PM
Exactly, I was just making the wording more concise yet more broad. It was also pretty much straight from one of the "laws of Lexx" ( 10. Stanley Tweedle shall never lose his hat.)
In any case, I'm not sure you really need to bother with the instinct, just the trait.
Yagathai
05-25-2005, 03:13 PM
I like the idea of adding an instinct. It really makes it a more ingrained part of the character.
Remember the scene from Back to the Future III?
"I was being chased by a bear!"
"But... your hat, man!"
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