Raegenhere (Huscarl)
08-11-2005, 12:39 PM
This might have been kicked around before?
I like the idea of further awards for good roleplaying. Bushido (FGU) didn't quite crack it with Karma (all honour and killing based really). Within The Riddle of Steel (TROS), there is the area of Insight.
Insight within their system, effectively represents building a re-birth threshold point from points earned from roleplyaing that generate Spiritual Attributes (SAs), namely: Conscience, Destiny, Drive Faith, Luck and Passion.
They don't quite equate to BW, however (and I'm going out on a limb here), they try to do the same mechanic, but I think BW does it better.
To get to the point, when I was looking at TROS, the whole name "Riddle of Steel" stuck in my head from the Conan movie and I liked the area of Insight, so I tried to knock up what I called the removing of the veils, ie, each level of Insight represented a movement towards knowledge of the riddle of steel. Of course, as the person got higher (if ever) that desire dropped away and what was represented was something like Buddhism, trying to achieve perfection.
I've only delved cursorily into Artha and awards and all that, but once I've gone through it, I'll post something (unless it's been done before) along the lines of Insight.
For those who don't have TROS, Insight would look like this:
Insight Value Bonus Priorities
1-15 E
16-30 D
etc
effectively, the bonus priorities represent better picks to produce a better character.
For BW, this bonus could be anything along the lines of:
* max number of allowed lifepaths
* max exponent
* additional traits (with allowed values)
* etc.
I like the idea of continually rewarding a roleplaying a PC, it also helps them drive towards not just improvement in this life but also in a form of karmic re-birth.
Any thoughts on this?
I like the idea of further awards for good roleplaying. Bushido (FGU) didn't quite crack it with Karma (all honour and killing based really). Within The Riddle of Steel (TROS), there is the area of Insight.
Insight within their system, effectively represents building a re-birth threshold point from points earned from roleplyaing that generate Spiritual Attributes (SAs), namely: Conscience, Destiny, Drive Faith, Luck and Passion.
They don't quite equate to BW, however (and I'm going out on a limb here), they try to do the same mechanic, but I think BW does it better.
To get to the point, when I was looking at TROS, the whole name "Riddle of Steel" stuck in my head from the Conan movie and I liked the area of Insight, so I tried to knock up what I called the removing of the veils, ie, each level of Insight represented a movement towards knowledge of the riddle of steel. Of course, as the person got higher (if ever) that desire dropped away and what was represented was something like Buddhism, trying to achieve perfection.
I've only delved cursorily into Artha and awards and all that, but once I've gone through it, I'll post something (unless it's been done before) along the lines of Insight.
For those who don't have TROS, Insight would look like this:
Insight Value Bonus Priorities
1-15 E
16-30 D
etc
effectively, the bonus priorities represent better picks to produce a better character.
For BW, this bonus could be anything along the lines of:
* max number of allowed lifepaths
* max exponent
* additional traits (with allowed values)
* etc.
I like the idea of continually rewarding a roleplaying a PC, it also helps them drive towards not just improvement in this life but also in a form of karmic re-birth.
Any thoughts on this?