Durgil
09-18-2003, 11:11 AM
This character is created for the world of Hârn (http://www.columbiagames.com/cgi-bin/query/cfg/allharnitems.cfg). This is a magically weak, fantasy world that is very much modeled after Earth in the 10th to 12th Centuries. A campaign world that I think is perfect for a game system such as The Burning Wheel.
Background and History: Sir Ardan’s Father, Sir Drelan was born a commoner with a strong Járin ancestry to a moderately wealthy villain on a farm near Baseta Manor in the Kingdom of Káldôr. Not being the first son but having a strong build and being surprisingly agile, Drelan enlisted as a man-at-arms at the nearby castle. Shortly after taking up his new occupation, he was out on patrol with the Constable’s son, he soon found himself and the party he was with in a gârgún ambush (these are Hârnic orcs). During the fight, Drelan killed the gârgún leader and while the others in the party were running to save their lives, he risked his life to save the life of the Constable’s Son, who happened to be leading the party. For his bravery, Drelan was granted a knighthood and given Kerk Manor. While attending a tournament, he met and fall in love with Lady Alena of clan Lournay. They married in the spring of 694 and by the fall of that same year she was pregnant with their son Ardan. The following spring she died shortly after giving birth to their son. Sir Drelan was so heart broken over the loss of his wife that he has to this day never remarried.
Lady Alena was the daughter of Sir Taurael of Drilen Manor. She also had a younger brother whose name is Sir Allesa, a Remlana (Expert Knight) at the Sword Chapter House of Jenkald. This is a group of holy knights in the order of Our Lady of Paladins. Sir Ardan was sent to Drilen at a very young age to learn how to be a fine young nobleman, serve as page and squire, and to learn how to run his Father’s lands that he will someday inherit. At Drilen, Sir Ardan, and his Uncle, Sir Allesa developed a very close friendship and Sir Ardan looked up to his Uncle with great awe. Sir Ardan always dreamed of becoming a Knight in the service of The Lady of Paladins, but his feelings of responsibility to his Father as his only heir always took precedence. Now that Sir Ardan has become knighted, he now travels to all of the tournaments throught the land trying to raise money to increase the wealth of his Family and their lands, and to make a name for himself.
Character Makeup
Lifepaths
Born Noble
Page
Squire
Knight
Stats:
Perception B4
Will B4
Agility B5
Speed B3
Power B5
Forte B5
Age 25
Skills:
Riding/B5
Sword/B6
Mounted Combat/B5
Brawl/B3
Read/B3
Scribe/B3
Shield Training
Armour Training
Lance/B6
Knives/B2
Etiquette/B2
Mace/B3
Animal Husbandry/B2
Doctrine (The Church of Laráni and the Order of the Lady of Paladins)/B2
Mending/B2
Attributes:
Health B4
Steel B5
Faith B0
Reflexes B4
Mortal Wound B11
Beliefs:
It is the responsibility of the strong to protect the weak. No favor or wrong should ever go without being repaid in full. This later belief is actually the motto of his clan. Finally, it is through the laws of the land and the doctrine of the church that civil society is maintained, and no one is above that.
Instincts:
To be the best warrior and knight, I must continually train my mind as well as my body in my martial and non-martial obligations as a nobleman.
Traits:
Iron Will
Resources:
Contacts
Sir Drelan, his father is an important loyal contact
Sir Allesa, his uncle is a powerful loyal contact
Sir Taurel, his grandfather is a Powerful loyal contact
Reputation
Sir Ardan has a local reputation around the lands of his father’s manor and his grandfather’s manor of being a hard working young man that takes his station in society very seriously and honorably, and treats all others with respect.
Affiliations
He is a member and heir to his noble father’s clan, Napaldy, and a member of the noble clan, Lournay.
Gear
arms:
superior quality sword, dagger, mace, 5 jousting lances
armour:
mail hauberk (also counts as mail skirt), quilt gambeson (also counts as quilt skirt), mail coif, quilt coif, great helm (also counts as face and neck), heavy cloth leggings and surcoat, leather gauntlets, leather boots, sword belt
equipment & mounts:
traveling gear, spare clothes, 3 war mounts
Background and History: Sir Ardan’s Father, Sir Drelan was born a commoner with a strong Járin ancestry to a moderately wealthy villain on a farm near Baseta Manor in the Kingdom of Káldôr. Not being the first son but having a strong build and being surprisingly agile, Drelan enlisted as a man-at-arms at the nearby castle. Shortly after taking up his new occupation, he was out on patrol with the Constable’s son, he soon found himself and the party he was with in a gârgún ambush (these are Hârnic orcs). During the fight, Drelan killed the gârgún leader and while the others in the party were running to save their lives, he risked his life to save the life of the Constable’s Son, who happened to be leading the party. For his bravery, Drelan was granted a knighthood and given Kerk Manor. While attending a tournament, he met and fall in love with Lady Alena of clan Lournay. They married in the spring of 694 and by the fall of that same year she was pregnant with their son Ardan. The following spring she died shortly after giving birth to their son. Sir Drelan was so heart broken over the loss of his wife that he has to this day never remarried.
Lady Alena was the daughter of Sir Taurael of Drilen Manor. She also had a younger brother whose name is Sir Allesa, a Remlana (Expert Knight) at the Sword Chapter House of Jenkald. This is a group of holy knights in the order of Our Lady of Paladins. Sir Ardan was sent to Drilen at a very young age to learn how to be a fine young nobleman, serve as page and squire, and to learn how to run his Father’s lands that he will someday inherit. At Drilen, Sir Ardan, and his Uncle, Sir Allesa developed a very close friendship and Sir Ardan looked up to his Uncle with great awe. Sir Ardan always dreamed of becoming a Knight in the service of The Lady of Paladins, but his feelings of responsibility to his Father as his only heir always took precedence. Now that Sir Ardan has become knighted, he now travels to all of the tournaments throught the land trying to raise money to increase the wealth of his Family and their lands, and to make a name for himself.
Character Makeup
Lifepaths
Born Noble
Page
Squire
Knight
Stats:
Perception B4
Will B4
Agility B5
Speed B3
Power B5
Forte B5
Age 25
Skills:
Riding/B5
Sword/B6
Mounted Combat/B5
Brawl/B3
Read/B3
Scribe/B3
Shield Training
Armour Training
Lance/B6
Knives/B2
Etiquette/B2
Mace/B3
Animal Husbandry/B2
Doctrine (The Church of Laráni and the Order of the Lady of Paladins)/B2
Mending/B2
Attributes:
Health B4
Steel B5
Faith B0
Reflexes B4
Mortal Wound B11
Beliefs:
It is the responsibility of the strong to protect the weak. No favor or wrong should ever go without being repaid in full. This later belief is actually the motto of his clan. Finally, it is through the laws of the land and the doctrine of the church that civil society is maintained, and no one is above that.
Instincts:
To be the best warrior and knight, I must continually train my mind as well as my body in my martial and non-martial obligations as a nobleman.
Traits:
Iron Will
Resources:
Contacts
Sir Drelan, his father is an important loyal contact
Sir Allesa, his uncle is a powerful loyal contact
Sir Taurel, his grandfather is a Powerful loyal contact
Reputation
Sir Ardan has a local reputation around the lands of his father’s manor and his grandfather’s manor of being a hard working young man that takes his station in society very seriously and honorably, and treats all others with respect.
Affiliations
He is a member and heir to his noble father’s clan, Napaldy, and a member of the noble clan, Lournay.
Gear
arms:
superior quality sword, dagger, mace, 5 jousting lances
armour:
mail hauberk (also counts as mail skirt), quilt gambeson (also counts as quilt skirt), mail coif, quilt coif, great helm (also counts as face and neck), heavy cloth leggings and surcoat, leather gauntlets, leather boots, sword belt
equipment & mounts:
traveling gear, spare clothes, 3 war mounts