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luke
10-29-2003, 04:07 PM
http://www.burningwheel.org/pdf/BW_alternate_script_r1.pdf

Here's another kind of script sheet i cooked up recently. This one eliminates the pesky nuisance of actually writing your actions out. I know how painful that process is for everyone!
:shock:

Just note what you want to do in order. First action per volley is noted as "1", second action is "2", etc. Bing bam boom and you're done scripting.

Erase marks and repeat.
Note: Yes, this script sheet does require ::gasp:: a little erasing.

playtest it and tell me what you think.

-L

Kublai
10-29-2003, 04:22 PM
Man! Laminate that thing and you've got yourself something! I can't wait to try it out.

This sheet is probably good for beginners who don't know their options, but for vets like myself, there's a lot of unecessary print here. We'll see.

luke
10-29-2003, 04:27 PM
Well, since you and I (and maybe Drozdal if he'd wake up) are the only vets, i figured it was worth putting out there.

Hell, Kirin can't even remember how to fight when the time comes, and he's "master swordsman"!

Conniving Wolf
10-29-2003, 04:32 PM
Nice. I really like this because I can expain to even newer players then myself. :) Like those used to only a certian type of action, it gives them options. Very nice.

spring_violet
10-29-2003, 06:27 PM
We were wondering if these would appear. Eruditus and I were both talking about them during our Monday game. :)

luke
10-29-2003, 06:54 PM
Yes well, eruditus seems to think revisions and design happen by magic.
::poof!:: it's done.
but this sheet has seen at least six evolutions from the one that he saw two weeks ago.

i'm surprised he hasn't learned his lesson by now.
:twisted:
:roll:

eruditus
10-29-2003, 07:02 PM
bitch...

eruditus
10-29-2003, 07:02 PM
spring reminded me...

where's my shiv...

Drozdal
10-29-2003, 07:25 PM
where's my shiv...
Dude i got my wtite t-shirt ready :P

Dro

eruditus
10-30-2003, 09:22 AM
Your the man Dro :)

eruditus
10-30-2003, 10:05 AM
What was the rationale for putting the Bow and Shooting action summary?

By no means should this be construed as "hey, why is this garbage here?"

I wouldn't know what to put in its place. Offhand the only thing I can think of is a status sheet - another place to record superficials and light wounds and current modifiers.

Otherwise - damn, I wish I had though of this.

luke
10-30-2003, 10:12 AM
The rationale for describing the bow and shooting actions? It was simply to describe the bow and shooting actions.

Heed Conniving Wolf's joyful post, this sheet is for new players. New players don't immediately understand every little note on the sheet. I have found that the bow mechanics are sufficiently different from every game out there that they bear explaining.

Players like to consider themselves Legolas and plink away on every action.

Also, this sheet is not a replacement for the character sheet. I deliberately avoided repeating information that would appear on the character sheet, like wound tolerances, Speed rates, stats, beliefs and instincts or your phone number (which is all over my character sheet).

eruditus
10-30-2003, 03:40 PM
Also, this sheet is not a replacement for the character sheet. I deliberately avoided repeating information that would appear on the character sheet, like wound tolerances, Speed rates, stats, beliefs and instincts or your phone number (which is all over my character sheet).

As well you should. Everyone should have my phone number all over their character sheets. I was thinking of making a PC sheet that had it as a watermark :lol:

"Burning Wheel Support Line, how may I help you?"

rafial
10-30-2003, 03:53 PM
This is a great thing! It's going to save my butt.

Now comments:

Why is both Incant Spell and Chant Prayers listed twice? I think I know the rational (you might have two actions of it in one volley) but then again you might strike twice or avoid twice in a volley, and it isn't listed twice. I think this is just open to confusion

There should be some indication that speech and movement are tandem actions and can usually be combined with another action.

The notes on how many times you can aim a pistol or a rifle are nice, how about for bows? I know this came up the in the demos I ran, and I'm still not sure I know the answer.

Snapshot – what the heck is a "Level and Fire" action? I think you ought to phrase that as "Snapshots combine the Acquire and Release actions" - inconsistent terminology is the bane of the newbie (and I are one).

The notes on Charge don't quite match my understanding from the book. In the book it says you get +1D per volley of sprinting after the first So Charging on the same volley as your started sprinting would seem to give no bonus. This scripting sheet implies differently. Is this a rules change?

I'd like to see a note somewhere (if you can cram it in) that sprinting resets your stance. Oh and maybe a place to note current stance, although I'm not sure where you'd fit it.

Overall, an awesome idea!

luke
10-30-2003, 04:02 PM
yay feedback!

thanks, raf! i'll look into your suggested revisions, asap.

now look at mine!

I am going to revise the Charge and Push actions slightly. This sheet anticpates that.

The other non-standard terminology that crept in there is from the original sheet, which was designed for a 19th century BW game. I revised that sheet back down to standard BW. Thought I caught it all the oddbits, but one can't edit one's own work.

And you're right about the double actions, you should just note how many actions you have in the volley at the top of the column. If you have two actions, but you only fill in one, then you do that for both actions.

Tandem actions... I'll try, but I can't fit all the rules for the whole game on sheet that is supposed to function as a player aid for combat. (I can fit all the rules on one sheet, it just isn't good for much else!)

Just explain it to'em, they'll get it after a volley or two.

thanks again,
-Luke

rafial
10-30-2003, 04:20 PM
Tandem actions... I'll try, but I can't fit all the rules for the whole game on sheet that is supposed to function as a player aid for combat.

True dat. How about just a tiny (tandem actions) by the movement & speech heading that will get the players attention. I'm just comparing this to the standard scripting sheet where the fact that speech and movement are visually distinct let the players know something is different is going on with them.

And I'm looking forward to the Charge and Push revisions. I've been trying to keep an errata file on all the stuff that gets put out in the forums here.

luke
10-31-2003, 01:11 PM
Check out this thread for the latest on the script sheet:
http://www.burningwheel.org/forum/viewtopic.php?t=238