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View Full Version : Shield Training and Two-Fisted vs Counterstrike



TnT
01-21-2006, 09:08 AM
OK, what is the difference (defensively) between two-fisted (and doing the combinded strike/block move) and counterstrike?

This came into play in our last game night, it appears that two-fisted is actually a _weaker_ skill defensively than choosing the counterstrike option.

1. Counterstrike defends against: Strike, Great Strike, Disarm and Push

2. Two-fisted (strike/block) defends against: Strike, Disarm, Beat

If you have a dagger in the off hand - both get +1 die. So, other than defending against Beat, the fighter with two-fisted should usually choose counterstrike - rather than strike.

Now, if you have shield training, you get to add Great Strike to the list of "defends against". So that makes sense. It is just that the two-fisted option does not seem to give you very much.

Offensively it gives you a little - if you have a slow weapon in each hand, you can still script strike each action - thus gaining a small offensive advantage (another question, can you script strike-counterstrike with a slow weapon?)

Thanks

DaGreatJL
01-21-2006, 06:46 PM
Okay, so let's say I have a Counterstrike scripted, and my opponent has a Block. We both sit and wait for the other to move, nothing happens.

Now, let's say I have a Strike/Block scripted to my opponent's Block. I set a die aside for the Block, and make a Strike vs. their Block. Which is not as effective as a full Strike, what with having to split the dice, but I'm still prepared if my opponent's move had been offensive.

That is the advantage. Strike/Block works as a Strike and a Block seperately, together. A Counterstrike is a single action that only works when used defensively.

khelek
01-23-2006, 10:15 AM
seperately, together.

Well put.