Lxndr
05-06-2004, 09:13 AM
Wow.
It's done. It's out. The first for-sale game from my own personal game design imprint - Fastlane (http://www.twistedconfessions.com/fastlane.php). Now for sale through lulu.com, and soon as PDF through rpgnow.com.
Below please find the ad copy from the back of the book, which is as good an advertisement as any. Please direct any questions to my email, or to this thread. Luke, its finally out! ::mrgreen::
------
The first roleplaying game based on the rules of roulette, Fastlane gives players complete control over how much they want to risk. The more you stack the odds, the better your reward. Every spin brings your character one step closer to the big payoff... but that zero is always waiting to strike. Sooner or later, you're going to crash.
Nothing in Fastlane is solid - the numbers on your character sheet are as fluid as alcohol, ever-changing in response to circumstance. Nothing stays the same, not even the things you care about most. Can you win enough to hold it all together? Or will you find yourself owing someone... big time?
Fastlane can be played with both the American and Monte Carlo roulette wheels. The game also includes a simple six-sided die alternative for those without the wherewithal or means to get a wheel of their own.
Fastlane can be played in any setting, in any time frame - anywhere life is cheap and the stakes are high.
Fastlane's favor system lets your character track exactly how much they owe, and how much people owe them.
Fastlane's supporting character rules can be used not only for individuals, but for groups, objects, events, and even elements of the environment. And all of them can owe you favors . . . .
Do you have what it takes to live in the Fastlane?
It's done. It's out. The first for-sale game from my own personal game design imprint - Fastlane (http://www.twistedconfessions.com/fastlane.php). Now for sale through lulu.com, and soon as PDF through rpgnow.com.
Below please find the ad copy from the back of the book, which is as good an advertisement as any. Please direct any questions to my email, or to this thread. Luke, its finally out! ::mrgreen::
------
The first roleplaying game based on the rules of roulette, Fastlane gives players complete control over how much they want to risk. The more you stack the odds, the better your reward. Every spin brings your character one step closer to the big payoff... but that zero is always waiting to strike. Sooner or later, you're going to crash.
Nothing in Fastlane is solid - the numbers on your character sheet are as fluid as alcohol, ever-changing in response to circumstance. Nothing stays the same, not even the things you care about most. Can you win enough to hold it all together? Or will you find yourself owing someone... big time?
Fastlane can be played with both the American and Monte Carlo roulette wheels. The game also includes a simple six-sided die alternative for those without the wherewithal or means to get a wheel of their own.
Fastlane can be played in any setting, in any time frame - anywhere life is cheap and the stakes are high.
Fastlane's favor system lets your character track exactly how much they owe, and how much people owe them.
Fastlane's supporting character rules can be used not only for individuals, but for groups, objects, events, and even elements of the environment. And all of them can owe you favors . . . .
Do you have what it takes to live in the Fastlane?