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Count Zero
10-29-2007, 06:39 PM
I was looking at designed a tank of some form, when trying to design weapons, I was wondering how to determine the damage for a weapon and its associated point value/cost.

luke
10-29-2007, 07:29 PM
Choose a weapon category from page 382 and an appropriate weapon from your index on page 517-518.

Count Zero
10-29-2007, 11:24 PM
Choose a weapon category from page 382 and an appropriate weapon from your index on page 517-518.

So basically, those weapons are the "framework" for a new weapon. Can you increase damage overall, or is that capability represented by a bonus to the die of fate?

Also, in trying to make sure I was calculating things right, I notice the Assault Sled (i.e. the flying tank) is Ob 13, but when I caculated it out I came up with about 22 if I remember correctly.

I though part of it might be the weapon mounts. Do you pay for them individually, or do you get as many as you would like for a one time fee? Also, are they any special rules for mounting human scale weapons of vehicles?

luke
10-30-2007, 11:27 AM
Weapon tweaks as listed on page 382 and 383. The vehicles in the book are heavily discounted.

Count Zero
10-30-2007, 01:20 PM
Weapon tweaks as listed on page 382 and 383. The vehicles in the book are heavily discounted.

Thanks for all the info Luke. I appreciate it.