jchokey
03-21-2008, 02:09 PM
There are two primary mechanisms outlined in the BW rules for resolving social conflict.
The first-- and simpler-- method is to do a basic test of the relevant social skill (e.g. Suasion, Persuasion, Falsehood, etc.) using the Will of the person you're trying to influence at the target obstacle. This, it seems, is to be used primarily when one character is trying to manipulate another-- but the attempt to manipluate is not reciprocal-- e.g. I'm trying to persuade you to do X, but you're not trying to persuade me to do Y.
The second, of course, is to do a Duel of Wits. This is, it seems, the preferred method when two characters are both trying to manipulate each other or a third party. (I want us to do X, you want us to do Y.)
But it seems to me that there is a third possible approach, which is to treat social conflict of the Duel of Wits type (e.g. two characters are both trying to persuade each other or a third party to different ends) as a straight versus test. (Essentially, this would stand in relationship to DOW, the way doing a bloody versus test stands to Fight!-- a very quick way to resolve social conflict, where there are two competing agends, but where you don't want to go into a full-fledged scripting of action).
Does anyone ever do this? If so, how often, when, and why?
The first-- and simpler-- method is to do a basic test of the relevant social skill (e.g. Suasion, Persuasion, Falsehood, etc.) using the Will of the person you're trying to influence at the target obstacle. This, it seems, is to be used primarily when one character is trying to manipulate another-- but the attempt to manipluate is not reciprocal-- e.g. I'm trying to persuade you to do X, but you're not trying to persuade me to do Y.
The second, of course, is to do a Duel of Wits. This is, it seems, the preferred method when two characters are both trying to manipulate each other or a third party. (I want us to do X, you want us to do Y.)
But it seems to me that there is a third possible approach, which is to treat social conflict of the Duel of Wits type (e.g. two characters are both trying to persuade each other or a third party to different ends) as a straight versus test. (Essentially, this would stand in relationship to DOW, the way doing a bloody versus test stands to Fight!-- a very quick way to resolve social conflict, where there are two competing agends, but where you don't want to go into a full-fledged scripting of action).
Does anyone ever do this? If so, how often, when, and why?