elgorade
08-28-2004, 11:01 AM
Captain Phillipe Octurn
Born to a progressive country lord who knows the future is with the professional armies not the feudal knights. Forced into the army young, commisions bought. Beat up regularly as a 13 year old "sergeant". At 18 he took command of a small unit in a desperate situation (the real commander was serverly wounded) and got them out alive. Now a young commander of a military unit.
Born Noble, to Soldier, Foot Soldier, Sergeant, Captain, Captain
(Age 25 5 trait pts, 59 resources, 2m4p stat adds, 27/5 skills)
pe 4 wi 5 ag 6 sp 5 po 5 fo 4
re 5 he 5 hl 4 mw 10 st 8
Brawling 3 Command 6 Conspicuous 3 Field Dressing 4
Foraging 2 Haggle 5 Intimidate 6 Knives 4
Oratory 3 Ride 3 Spear 6 Ugly Truth 2
Beliefs:
I'm better than everyone
Obeying orders is the key to success
An officer's men are his charges and his children
Instincts:
If uncertain, bluster with authority
Remember people's names and use them appropriate titles
If surprised, react agressively
Traits:
Commanding Aura
Determined
Perfectionist
Resources:
Regular arms, Chainmail, War horse, Riding horse, Man-at-arms
Clothes, Traveling gear, Shoes
Noble family
Contact: former captain he saved, important, loyal
Contact: quartermaster, minor
Contact: brother in the curch, important, family
Born to a progressive country lord who knows the future is with the professional armies not the feudal knights. Forced into the army young, commisions bought. Beat up regularly as a 13 year old "sergeant". At 18 he took command of a small unit in a desperate situation (the real commander was serverly wounded) and got them out alive. Now a young commander of a military unit.
Born Noble, to Soldier, Foot Soldier, Sergeant, Captain, Captain
(Age 25 5 trait pts, 59 resources, 2m4p stat adds, 27/5 skills)
pe 4 wi 5 ag 6 sp 5 po 5 fo 4
re 5 he 5 hl 4 mw 10 st 8
Brawling 3 Command 6 Conspicuous 3 Field Dressing 4
Foraging 2 Haggle 5 Intimidate 6 Knives 4
Oratory 3 Ride 3 Spear 6 Ugly Truth 2
Beliefs:
I'm better than everyone
Obeying orders is the key to success
An officer's men are his charges and his children
Instincts:
If uncertain, bluster with authority
Remember people's names and use them appropriate titles
If surprised, react agressively
Traits:
Commanding Aura
Determined
Perfectionist
Resources:
Regular arms, Chainmail, War horse, Riding horse, Man-at-arms
Clothes, Traveling gear, Shoes
Noble family
Contact: former captain he saved, important, loyal
Contact: quartermaster, minor
Contact: brother in the curch, important, family