Donny D.
09-04-2004, 04:44 PM
I wanted a world very much in the flavor of Tolkiens Middle Earth but different enough I can still be creative with the world and story without having to worry about existing cannon. I know it is very similar to many worlds out there already (ala Middle Earth and Midnight) but I thought I would give world building a go before using someone elses world. Here is what I have come up with so far.
1st Age
Age of Light. A mythic age of the great and powerful kingdoms of Men, Elves and Dwarves. Stories and myths of great heroes of legend from the Age of Light are still told to this day and inspire many.
2nd Age
Age of Darkness (you knew it was coming)... The Dark God Charnoth, in coming to earth, ends the 1st age in war, blood, and darkness. His enduring onslaught forced men into secluded groups of refugees seeking safety and many turn to barbarism.
The Dwarves lock their mighty mountain gates and remain within their dark, vast holds for long centuries. The Elves, who understand the most what is at stake, fight the Dark One and his armies throughout the second age and the Elven kingdom of Yrantha finally drives Him from the world, at great cost to themselves. Most of their great Citadels were seiged and destroyed by Great Trolls and Spiders and worst of all, the orcs, who were created by the Dark One from Elven stock. These new orcs hate the Elves above all for they represent the hight from wence they fell. The Elves who were greatest of all races in the 1st age are all but spent in the 2nd.
3rd Age
Known as the Reawakening this age is now over 2000 years old. Following Charnoths defeat, this age sees the resilient race of men rebuilding their kingdoms. The Dwarves once again opened their ancient holds and the Elves begin to sorrow over all that has been lost and cannot be restored. For the Elves the world will always bear her eternal scars from the Dark One's war.
Play will begin in the 3rd age with troubling tales of the reemerging of the Dark One's servants. Trolls are multiplying in wilderness areas and Orcs are once again raiding from their mountainous caves. Tales that Giant Spiders and other ancient and evil creatures are once again coming forth into the world will produce many would be heroes, as an ominous Darkness is gathering over the Elven Kingdom of Yrantha far to the North.
Now... Here is what I see as happening in the world during play.
The Elven kingdom of Yrantha has been seduced by the Dark God Charoth and have become evil and life hating. He plans to complete his task of destruction this time by taking out the Elves first and although he has won Yrantha, there are still other, smaller, kingdoms of Elves that he still fears. (Please, if anyone has implimented the Dark elf race for their games proposed here http://burningwheel.org/forum/viewtopic.php?p=323#323 please let me know how to represent these elves in play)
Charnoth Fears. Although he is evil incarnate and hateful and vicious his fear is his greatest weakness. He has tasted defeat once before and fears it this time around too. He is more subtle and cunning this time and uses 'dark seductions and temptations' to overcome his enemies if possible. I would like to represent this 'seducing to the darkness' somehow in gameplay but I'm not sure how.
Any Dark Elf ideas, or 'dark seduction' ideas would be greatly appreciated (as well as other 'story' ideas.)
1st Age
Age of Light. A mythic age of the great and powerful kingdoms of Men, Elves and Dwarves. Stories and myths of great heroes of legend from the Age of Light are still told to this day and inspire many.
2nd Age
Age of Darkness (you knew it was coming)... The Dark God Charnoth, in coming to earth, ends the 1st age in war, blood, and darkness. His enduring onslaught forced men into secluded groups of refugees seeking safety and many turn to barbarism.
The Dwarves lock their mighty mountain gates and remain within their dark, vast holds for long centuries. The Elves, who understand the most what is at stake, fight the Dark One and his armies throughout the second age and the Elven kingdom of Yrantha finally drives Him from the world, at great cost to themselves. Most of their great Citadels were seiged and destroyed by Great Trolls and Spiders and worst of all, the orcs, who were created by the Dark One from Elven stock. These new orcs hate the Elves above all for they represent the hight from wence they fell. The Elves who were greatest of all races in the 1st age are all but spent in the 2nd.
3rd Age
Known as the Reawakening this age is now over 2000 years old. Following Charnoths defeat, this age sees the resilient race of men rebuilding their kingdoms. The Dwarves once again opened their ancient holds and the Elves begin to sorrow over all that has been lost and cannot be restored. For the Elves the world will always bear her eternal scars from the Dark One's war.
Play will begin in the 3rd age with troubling tales of the reemerging of the Dark One's servants. Trolls are multiplying in wilderness areas and Orcs are once again raiding from their mountainous caves. Tales that Giant Spiders and other ancient and evil creatures are once again coming forth into the world will produce many would be heroes, as an ominous Darkness is gathering over the Elven Kingdom of Yrantha far to the North.
Now... Here is what I see as happening in the world during play.
The Elven kingdom of Yrantha has been seduced by the Dark God Charoth and have become evil and life hating. He plans to complete his task of destruction this time by taking out the Elves first and although he has won Yrantha, there are still other, smaller, kingdoms of Elves that he still fears. (Please, if anyone has implimented the Dark elf race for their games proposed here http://burningwheel.org/forum/viewtopic.php?p=323#323 please let me know how to represent these elves in play)
Charnoth Fears. Although he is evil incarnate and hateful and vicious his fear is his greatest weakness. He has tasted defeat once before and fears it this time around too. He is more subtle and cunning this time and uses 'dark seductions and temptations' to overcome his enemies if possible. I would like to represent this 'seducing to the darkness' somehow in gameplay but I'm not sure how.
Any Dark Elf ideas, or 'dark seduction' ideas would be greatly appreciated (as well as other 'story' ideas.)