Berandor
09-02-2008, 06:40 PM
Hey,
I'm faced with a problem understanding Resources in my (first) game right now. The characters are all quite poor and they're trying to earn some money. So far, so good. They're smuggling some drugs right now which will bring them some cash. I'd planned on granting each of them +1D to a Resource test.
Now, they'll meet a wagon who just was attacked by brigands, and they'll be offered to guard the wagon until it arrives in the next city. The characters will probably want to get paid for that. Do I hand out another bonus die? If this goes on, the characters will accumulate bonus dice quickly (though I could limit how many they can spend on any one roll). Or do I simply say they get paid and a good meal but don't really keep tabs on small time money such as this?
I don't have a problem with handing out bonus dice, per se, it's just that in comparison I feel as if I should then hand out +2D or maybe even more for the drugs, which seems excessive.
I'm faced with a problem understanding Resources in my (first) game right now. The characters are all quite poor and they're trying to earn some money. So far, so good. They're smuggling some drugs right now which will bring them some cash. I'd planned on granting each of them +1D to a Resource test.
Now, they'll meet a wagon who just was attacked by brigands, and they'll be offered to guard the wagon until it arrives in the next city. The characters will probably want to get paid for that. Do I hand out another bonus die? If this goes on, the characters will accumulate bonus dice quickly (though I could limit how many they can spend on any one roll). Or do I simply say they get paid and a good meal but don't really keep tabs on small time money such as this?
I don't have a problem with handing out bonus dice, per se, it's just that in comparison I feel as if I should then hand out +2D or maybe even more for the drugs, which seems excessive.