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View Full Version : Burning Wheel and The Riddle of Steel/I'm back at the Wheel



Wayfinder
09-19-2004, 11:58 AM
First off, a friend introduced the Wheel to me. I found it interesting enough to pick up the books for myself. I never delved into the books like I should have. We were using pre-gens in a short campaign run by Trayer (I know who you are). Due to the summer, gaming slowed a lot and most of my gaming books went to the shelf. Recently, we played a one shot using Burning wheel. Suddenly, my interest was renewed. I pulled the books from the shelf and reread them with enthusiasm. I'm now jotting down notes for character ideas, campaign ideas, etc. I can't wait to get my hands on Monster Burner and tinker with that! To use the catch phrase for the NBA "I love this game"

While browsing through the site, I noticed a credit to Jake Norwood and The Riddle of Steel in the apocolyptic setting. I picked up that book out of curiousity (the dealiness of combat intrigued me) Reading through TROS, I noticed different similarities (or similar differences) to The Burning Wheel. Both systems seem to take a giant leap from the normal fantasy systems. I was just curious if anyone had any comments on The Burning Wheel and The Riddle of Steel game systems.

This is my first post, so Hi all, looking forward to more of the Wheel.

luke
09-19-2004, 12:34 PM
Hi Wayfinder,

The Riddle and the Wheel are like the same script given to two different directors. At least that's how I see it.

there's been a bit discussed about it TROS/BW conversions over on the Forge:
http://www.indie-rpgs.com/viewtopic.php?t=9420

http://www.indie-rpgs.com/viewtopic.php?t=6956

have fun!
-L

Kaare Berg
09-20-2004, 05:36 AM
Hi Wayfinder,

Just 2cs based on experience.

BW and Tros play very differently. If your focus is more on the realism of combat as in what manouver can be performed by what style of combat and how an arming sword performs in comparison to a broadsword, then I'd say its TROS for you.
If you are looking for for a game where a sword is poor, standard or superior in quality, but how the cross-guard is shaped really isn't that important for its performance, the I'd go for BW.

It is just a matter of taste.

Both great games are deadly and realistic as combat flows smoothly in each.

Me I prefer a game where the focus is on the horror of the fight, not on the way the sword looks and what fighting-school you are using. But like I said earlier it is a taste issue, and I'm a certified BW-head.

As for the combo, I've tried it and personally it tastes poorly both for my players and me. BW is BW and TROS is TROS.

And such spoke the fanatic.

K

Judd
09-20-2004, 06:20 AM
They are quite different but there are similiarities in there too. Brutal combat tempered with story-strengthening mechanics. Realism that doesn't get int he way of story but enhances it.

The games are distance cousins but I hear ya, when you look carefully the comparison breaks down.

Durgil
09-20-2004, 09:01 PM
I really like TRoS's combat system, and I'm still not convinced that you can't reasonably import it to the BW system. Awhile back I attempted to give TRoS's weapons BW stats. If anyone is interested, just drop me an email or a pm, and I'll send it to you.

I also had Jake Norwood's permission to write it up. Maybe I should get Claymore's permission now that he owns the game?