Iain
01-04-2009, 10:30 PM
This is my very first monster that I've burned, I humbly submit it to the forum for constructive criticism.
Concept:
Tall, grey skinned bipeds that rise from the earth at nightfall, and lurk in the dark of night, waiting to devour sinners.
The Hook:
These are not your mindless undead flesh eaters. Nightstalkers are intelligent monsters. They live in the wilds, entering villages at night, hoping to catch unsuspecting sinners. What type of sin attracts a stalker is unclear. They are utterly unconcerned with those apart from their prey, and will ignore them unless they pose a threat.
Nightstalkers can target an important NPC, or be the force behind hideous murders. Occasionally the nightstalker might choose
a deserving PC as a victim.
Stats
Will 5 Per 4 Agi 4 Speed 4 Power 6 Forte 6
Attributes
Health 6 Ref 4 MW 12 Steel B7
Physical Tolerances
Su: 4 Li: 6 Mi: 8 Se: 10 Tr: 11 Mw: 12
Weapons:
Claws:
I: 5 M: 8 S: 11
Power 2 Add 2 VA 1 Fast, Short
Crushing Jaws:
I: 4 M: 7 S: 10
Power 1, Slow, add 2, Shortest Length
Speed Multiplier: 3.5x
Beliefs:
1. The blood and flesh of sinners will sustain me
2. I have no mercy for those who sin
3. It's too late for redemption
Instincts
1. Hide from the light
2. Always Stealth
3. Eat a corpse where it falls
Traits
Character:
Massive Stature: Darkstalkers are 7 to 8 feet tall
Cold, Grey skin: The Darkstalker's hairless skin is a dull grey, and is pulled tight across their bone and muscle. It is as cold as ice to the touch
Eyeless: Darkstalkers have normal eyesight, but their skin is pulled tight across their empty eye sockets.
Taste for Flesh: Darkstalkers live to feast upon the flesh of sinners.
Walker: A stalker will rarely, if ever, run. They prefer to sneak up on their victims.
Die:
Numb
Aura of Fear
Creature of the night, Born of the earth: Darkstalkers are near powerless in sunlight. If it falls upon their skin, they must make a steel test. If failed, a Darkstalker immediately stops what they're doing, and sinks into the earth, howling in pain. Each minute that the Darkstalker spends in sunlight after the initial check causes the steel test's difficulty to increase by +1ob, and a new test is performed. Any attempt to physically stop the Darkstalker from returning to the earth will fail, it will simply pass through bars, cages and floors. The Darkstalker will reappear the next night in the general area.
Unholy sense: Through some unholy method, Stalkers know that a person has committed, and failed to atone for a sin.
Crushing Jaws: A nightstalker's jaw is abnormally large, lined with crushing teeth. Power 1, Slow, add 2, Shortest length
Flesh shredding claws: Power 2, Add 2, VA 1 Fast, Short
Skills
Brawling 6 Intimidation 5 Stealth 6 Oratory 3 Ugly Truth 4 Sinner-wise 3 Quiet village at night-wise 3
Concept:
Tall, grey skinned bipeds that rise from the earth at nightfall, and lurk in the dark of night, waiting to devour sinners.
The Hook:
These are not your mindless undead flesh eaters. Nightstalkers are intelligent monsters. They live in the wilds, entering villages at night, hoping to catch unsuspecting sinners. What type of sin attracts a stalker is unclear. They are utterly unconcerned with those apart from their prey, and will ignore them unless they pose a threat.
Nightstalkers can target an important NPC, or be the force behind hideous murders. Occasionally the nightstalker might choose
a deserving PC as a victim.
Stats
Will 5 Per 4 Agi 4 Speed 4 Power 6 Forte 6
Attributes
Health 6 Ref 4 MW 12 Steel B7
Physical Tolerances
Su: 4 Li: 6 Mi: 8 Se: 10 Tr: 11 Mw: 12
Weapons:
Claws:
I: 5 M: 8 S: 11
Power 2 Add 2 VA 1 Fast, Short
Crushing Jaws:
I: 4 M: 7 S: 10
Power 1, Slow, add 2, Shortest Length
Speed Multiplier: 3.5x
Beliefs:
1. The blood and flesh of sinners will sustain me
2. I have no mercy for those who sin
3. It's too late for redemption
Instincts
1. Hide from the light
2. Always Stealth
3. Eat a corpse where it falls
Traits
Character:
Massive Stature: Darkstalkers are 7 to 8 feet tall
Cold, Grey skin: The Darkstalker's hairless skin is a dull grey, and is pulled tight across their bone and muscle. It is as cold as ice to the touch
Eyeless: Darkstalkers have normal eyesight, but their skin is pulled tight across their empty eye sockets.
Taste for Flesh: Darkstalkers live to feast upon the flesh of sinners.
Walker: A stalker will rarely, if ever, run. They prefer to sneak up on their victims.
Die:
Numb
Aura of Fear
Creature of the night, Born of the earth: Darkstalkers are near powerless in sunlight. If it falls upon their skin, they must make a steel test. If failed, a Darkstalker immediately stops what they're doing, and sinks into the earth, howling in pain. Each minute that the Darkstalker spends in sunlight after the initial check causes the steel test's difficulty to increase by +1ob, and a new test is performed. Any attempt to physically stop the Darkstalker from returning to the earth will fail, it will simply pass through bars, cages and floors. The Darkstalker will reappear the next night in the general area.
Unholy sense: Through some unholy method, Stalkers know that a person has committed, and failed to atone for a sin.
Crushing Jaws: A nightstalker's jaw is abnormally large, lined with crushing teeth. Power 1, Slow, add 2, Shortest length
Flesh shredding claws: Power 2, Add 2, VA 1 Fast, Short
Skills
Brawling 6 Intimidation 5 Stealth 6 Oratory 3 Ugly Truth 4 Sinner-wise 3 Quiet village at night-wise 3