Daniel H.
01-09-2009, 09:46 AM
Can Faithful be gained as a trait during play? I assume yes, if there's a corresponding Belief which is voted into trait-land at the end of a campaign.
Yup! The Faith trait operates like other traits in this regard. Make sure to reread Changing Traits and Earning New Ones on page 61 of the system book. Also, something new since Classic, check Evolving on page 71 of the system book.
As per those rules, I'd want to see a Deeds point spent in pursuit of a faith-focused Belief in the course of play before I'd agree to vote for the Faith trait for someone.
My character for an upcoming short campaign may attempt to gain the Faithful trait though play. A lofty goal for what might be three game sessions, but regardless I like the idea as a roleplaying hook. Does anyone care to share an example of how gaining Faithful through play was handled by his or her group? I am interested in both in-game actions on behalf of the player and how the trait voting was handled.
Yup! The Faith trait operates like other traits in this regard. Make sure to reread Changing Traits and Earning New Ones on page 61 of the system book. Also, something new since Classic, check Evolving on page 71 of the system book.
As per those rules, I'd want to see a Deeds point spent in pursuit of a faith-focused Belief in the course of play before I'd agree to vote for the Faith trait for someone.
My character for an upcoming short campaign may attempt to gain the Faithful trait though play. A lofty goal for what might be three game sessions, but regardless I like the idea as a roleplaying hook. Does anyone care to share an example of how gaining Faithful through play was handled by his or her group? I am interested in both in-game actions on behalf of the player and how the trait voting was handled.