Bob Goat
09-29-2004, 11:22 AM
Hi,
I just worked up a character for a game I will be joining in the next few weeks. It is the Burning Midnight (http://burningwheel.org/forum/viewtopic.php?t=508) game that is posted here. Since this is my first real Burning Wheel character, I was hoping to get a little feedback.
Let me tell you of the early days of Skeld the Joyous. He was bought screaming into this world a bastard in the city of Davindale. His mother was a small boned camp girl, who died while giving birth. His father was one of the many nameless soldiers and glory hounds that pass through the city on their way North to fight at the wall.
His early life was one of hardship. For twelve long years he was raised by his maternal aunt, alongside five of her own bastards. He was the youngest and the smallest among them, so of course was beat on the most. In fact his aunt, who held no love for her own children, seemed to take a special pleasure in beating the son of her sister.
Relief came on his 12th name day. A troupe of traveling performers where leaving the city and he slipped into one of their wagons. Later that evening, when he was finally discovered, he became the pupil of Herger the Wise, the leader of this troupe of gleemen.
For seven years he traveled with the troupe, entertaining towns and villages all across the north. He was small and had light fingers, so was taught how to steal from others by the band of performers. At the foot of his master he learned the art of the Skald. He was taught the "old ways," learned the ancient epics and became skilled in the retelling of these tales. He adopted as his own the wise man's philosophy and learned to put a smile on his face. For the first time in his life he was happy.
However, among the knowledge Herger imparted to him, he also learned of the Shadow and the evil it wrought on the land. When he was of age, he left his mentor and sought out a warband riding north beyond the Wall. He came full circle and found one in Davindale.
For nine years, the warband of Buliwyf the Bold hunted the Shadowkin on the other side of the Wall. During that time, the young boy of nineteen grew into man. He gained new skills and saw many horrors, but he never let the smile slip from his face. The old man's teachings rang true in him. He knew that his fate was written.
Skeld's ride with the warband ended a few months ago. They stumbled across a great Host of Shadowkin traveling south. Severly outnumbered they fled until they found a small, but defensible keep north of the Wall. The thirty men set themselves to sell their lives dearly, for it was directly in the path of the coming Host.
With the setting sun, the Host arrived. It swarmed over the walls of the keep like a mass of ants. For hours they battled the Shadowkin, slowly falling, one by one. In the end, only the coming dawn and the desireof the Host to move on to its true destination spared the lives of a few. Since that time, they have traveled south, seeking to bring more men to face the horrors from beyond the wall.
Lifepaths:
City Born (Leads to Outcast)
Initernant Performer (Leads to City)
Composer (Leads to Outcast)
Ranger (Leads to Soldier)
Foot Soldier
Age:
28 Years Old
Stats:
PER (4)
WILL (4)
AGL (5)
SPD (4)
PWR (3)
FOR (4)
Beliefs:
1) Always account for what you can't see.
2) Why fear death, your fate is writtten.
3) Every challenge should be met with a smile.
Instincts:
1) Remote (from Composer)
2) Esoteric (from Composer)
3) Broken Man (From Initernant Performer)
4) Booming Voice
5) Resigned (to Death)
6) Charismatic
7) Sense of Humor
Skills:
Cooking (2)
Poet (4)
Forestwise (3)
Sleight of Hand (3)
Sword (4)
Bow (3)
Stealthy (4)
Foraging (2)
Firebuilding (2)
Oratory (4)
Gear
Sword (RotM)
Hunting Knife (RotM)
Bow (RotM)
Leather Armor
Clothes & Boots
Traveling Gear
Contacts
Herger the Wise (Mentor/Loyal/Minor)
Rethel the Dour (Survivor/Loyal/Insignificant)
Haltaf the Silent (Survivor/Loyal/Insignificant)
Edgtho the Fat (Survivor/Loyal/Insignificant)
Hyglak the Musician (Survivor/Loyal/Insignificant)
I just worked up a character for a game I will be joining in the next few weeks. It is the Burning Midnight (http://burningwheel.org/forum/viewtopic.php?t=508) game that is posted here. Since this is my first real Burning Wheel character, I was hoping to get a little feedback.
Let me tell you of the early days of Skeld the Joyous. He was bought screaming into this world a bastard in the city of Davindale. His mother was a small boned camp girl, who died while giving birth. His father was one of the many nameless soldiers and glory hounds that pass through the city on their way North to fight at the wall.
His early life was one of hardship. For twelve long years he was raised by his maternal aunt, alongside five of her own bastards. He was the youngest and the smallest among them, so of course was beat on the most. In fact his aunt, who held no love for her own children, seemed to take a special pleasure in beating the son of her sister.
Relief came on his 12th name day. A troupe of traveling performers where leaving the city and he slipped into one of their wagons. Later that evening, when he was finally discovered, he became the pupil of Herger the Wise, the leader of this troupe of gleemen.
For seven years he traveled with the troupe, entertaining towns and villages all across the north. He was small and had light fingers, so was taught how to steal from others by the band of performers. At the foot of his master he learned the art of the Skald. He was taught the "old ways," learned the ancient epics and became skilled in the retelling of these tales. He adopted as his own the wise man's philosophy and learned to put a smile on his face. For the first time in his life he was happy.
However, among the knowledge Herger imparted to him, he also learned of the Shadow and the evil it wrought on the land. When he was of age, he left his mentor and sought out a warband riding north beyond the Wall. He came full circle and found one in Davindale.
For nine years, the warband of Buliwyf the Bold hunted the Shadowkin on the other side of the Wall. During that time, the young boy of nineteen grew into man. He gained new skills and saw many horrors, but he never let the smile slip from his face. The old man's teachings rang true in him. He knew that his fate was written.
Skeld's ride with the warband ended a few months ago. They stumbled across a great Host of Shadowkin traveling south. Severly outnumbered they fled until they found a small, but defensible keep north of the Wall. The thirty men set themselves to sell their lives dearly, for it was directly in the path of the coming Host.
With the setting sun, the Host arrived. It swarmed over the walls of the keep like a mass of ants. For hours they battled the Shadowkin, slowly falling, one by one. In the end, only the coming dawn and the desireof the Host to move on to its true destination spared the lives of a few. Since that time, they have traveled south, seeking to bring more men to face the horrors from beyond the wall.
Lifepaths:
City Born (Leads to Outcast)
Initernant Performer (Leads to City)
Composer (Leads to Outcast)
Ranger (Leads to Soldier)
Foot Soldier
Age:
28 Years Old
Stats:
PER (4)
WILL (4)
AGL (5)
SPD (4)
PWR (3)
FOR (4)
Beliefs:
1) Always account for what you can't see.
2) Why fear death, your fate is writtten.
3) Every challenge should be met with a smile.
Instincts:
1) Remote (from Composer)
2) Esoteric (from Composer)
3) Broken Man (From Initernant Performer)
4) Booming Voice
5) Resigned (to Death)
6) Charismatic
7) Sense of Humor
Skills:
Cooking (2)
Poet (4)
Forestwise (3)
Sleight of Hand (3)
Sword (4)
Bow (3)
Stealthy (4)
Foraging (2)
Firebuilding (2)
Oratory (4)
Gear
Sword (RotM)
Hunting Knife (RotM)
Bow (RotM)
Leather Armor
Clothes & Boots
Traveling Gear
Contacts
Herger the Wise (Mentor/Loyal/Minor)
Rethel the Dour (Survivor/Loyal/Insignificant)
Haltaf the Silent (Survivor/Loyal/Insignificant)
Edgtho the Fat (Survivor/Loyal/Insignificant)
Hyglak the Musician (Survivor/Loyal/Insignificant)