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eruditus
07-08-2003, 11:23 AM
I know this is covered a bit in the books but i wanted a clarification....

So if you have no appropriate weapon skill your obstacles? are doubled, right?

How does this interact with Adds? Are successes needed to increase damage doubled as well? Thus with an Add on a weapon of two would the wounding look like this:

2 successes = hit
6 successes = mark
10 successes = superb

mike_ravenwood
07-08-2003, 03:13 PM
I'm pretty sure you double the based Obj then apply the Add.
eg no modifiers Obj 1 x2 = I-2 M-4 S-6
eg dashing attacker Obj 2 x 2 = I-4 M-6 S-8

luke
07-08-2003, 03:17 PM
mike is correct.

do not double "Add". Double base obstacle only.

(Add is not Obstacle).

thus an untrained swing is Ob 2. 4 Successes gets you a Mark. 6 Gets you a Superb.

Start moving, blocking and avoiding and things get seriously bad for an untrained fighter.

If two untrained fighters are going at it, it is perfectly reasonable to ignore the Double Obstacle Penalty since it is common to both of them (and it really meant to reflect untrained vs trained.)

-abzu

eruditus
08-04-2003, 04:45 AM
I don't think I would do this because then combat get deadlier for the two of them. I would rather those penalties still reduce damage and have them knick and bruise themselves silly instead of getting superb blows.

Not that I would do it but anyone think of using the DOF for certain fights? Someone has a knife and two are rollinga round wrestling - roll DOF. 2-5 nothing happens. On a 1 the knife weilder stabs himself and on a 6 the other guy is stabbed (even split DOF for wound level with a power -1). I know Luke was chatting about some insanity that proposed using DOF for all melee... good think I was driving at the time. I would have had to box his ears :lol: