Valannor
06-05-2010, 10:39 PM
Hello everyone:
I'm in the process of trying to grokk Fight!, so I want to ask for help as questions arise.
For the purposes of this exercise, I'm having a Knight and a Squire face off in a duel. Both wield Swords and shields.
First I test for position. Knight wins, sets optimal distance to start.
Actions are scripted.
Knight V1: Maintain, Block and Strike
Squire V1: Close, Charge
Now, Charge is a positioning test, so I resolve it first. Squire wins that test, knocking Knight off balance (S. only won by 1 success)
So: Knight has block and strike scripted. Question is: is the action simoultaneous to the Charge, thus he attacks at optimal distance, and without the knocked off balance penalty, or does it go after the charge (which is a position test, so should go first),? In that case, then that means Knight is attacking with the knocked off balance penalty, and with the Ob penalty for attacking with a sword in an Inside arms reach position (as a result of the charge) or is the result position of a charge still optimal distance, as per p. 156 (this is essentially question #2, below)
Question #2: When someone charges, p. 156 says attacker ends in optimal distance. In the above example, opponents started in optimal distance, but charge necessitates a Close maneuver... I presume this means the charging squire charged in, knocked the knight off balance, and returned to optimal distance, no?
Another different situation, with a similar question.
Starting position: Optimal
Knight V1: Maintain, Strike
Squire V2: Close, Avoid.
Question #3: If Squire wins positioning test, they are now at Inside arms reach distance for the sword armored Knight (and Squire too). Knight had originally thought to strike with sword. Given the position change, that means he'd take a heavy Ob penalty, cause squire won position ( though both took their position tests assuming they both had swords). Given the position change, can the Knight choose to take the strike action with the pommel or with the shield, to take advantage of the shorter weapons?)
Question #4: If one wields a slow weapon like a sword, can I script:
V1: Strike (using sword blade)
V2: Strike (using hilt)
V3: Strike (using blade again?)
Sorry if this has been covered before, but I tried reading the Wiki's excellent Multiple combatants example, but I'm still in the process of understanding and internalizing these rules (which are freaking awesome, by the way. They look incredibly more complex than they actually are, once you read through them)
I'm in the process of trying to grokk Fight!, so I want to ask for help as questions arise.
For the purposes of this exercise, I'm having a Knight and a Squire face off in a duel. Both wield Swords and shields.
First I test for position. Knight wins, sets optimal distance to start.
Actions are scripted.
Knight V1: Maintain, Block and Strike
Squire V1: Close, Charge
Now, Charge is a positioning test, so I resolve it first. Squire wins that test, knocking Knight off balance (S. only won by 1 success)
So: Knight has block and strike scripted. Question is: is the action simoultaneous to the Charge, thus he attacks at optimal distance, and without the knocked off balance penalty, or does it go after the charge (which is a position test, so should go first),? In that case, then that means Knight is attacking with the knocked off balance penalty, and with the Ob penalty for attacking with a sword in an Inside arms reach position (as a result of the charge) or is the result position of a charge still optimal distance, as per p. 156 (this is essentially question #2, below)
Question #2: When someone charges, p. 156 says attacker ends in optimal distance. In the above example, opponents started in optimal distance, but charge necessitates a Close maneuver... I presume this means the charging squire charged in, knocked the knight off balance, and returned to optimal distance, no?
Another different situation, with a similar question.
Starting position: Optimal
Knight V1: Maintain, Strike
Squire V2: Close, Avoid.
Question #3: If Squire wins positioning test, they are now at Inside arms reach distance for the sword armored Knight (and Squire too). Knight had originally thought to strike with sword. Given the position change, that means he'd take a heavy Ob penalty, cause squire won position ( though both took their position tests assuming they both had swords). Given the position change, can the Knight choose to take the strike action with the pommel or with the shield, to take advantage of the shorter weapons?)
Question #4: If one wields a slow weapon like a sword, can I script:
V1: Strike (using sword blade)
V2: Strike (using hilt)
V3: Strike (using blade again?)
Sorry if this has been covered before, but I tried reading the Wiki's excellent Multiple combatants example, but I'm still in the process of understanding and internalizing these rules (which are freaking awesome, by the way. They look incredibly more complex than they actually are, once you read through them)