Use this forum to post all your sparks of ideas for using Burning Wheel in new and interesting ways: Rules variations, mods, new character stocks, new weapons, new skills, new traits, etc.
Blocks are woefully underused. The case has been heard many times on the forums that Avoid is simply a better option. So I present to you new rules...
We've been meaning to post this for a while now, but somehow kept forgetting. Last night, during our Shadakai game, I finally copied down all the...
Disengage Neutral Maneuver Tests: Speed +2D Disengage is a Speed-based Withdraw; it is a positioning test in all respects Countered by:...
Positioning lets you model the jostling and footwork of a fight. It's doggedly simple: Pick a target, work your magic against him. Doesn't matter if...
What's old is new again! Counter-Disarm Defensive This variant of the Counterstrike allows the defender to attempt to pull his opponent's weapon...
Summery: Is there a way to add disposition in the bw fight mechanics that would work well? Thread: I post here from time to time, first with all...
This thread is to avoid derailing another thread by asking Micheal what he means by "we're also playing a Burning Thac0-ish game... weapon...
Well, we smashed our heads against some walls over the last couple days and we finalized most of the rules for our campaign's naval combat system. It...
Hey, sorry to ressurect this topic, but I just thought I could add some ideas. I have been toying with running another Dark Sun campaign for years,...
The concept is that the greatest of the human knights ride flying, fire breathing dragons. Dragons are their battle mounts, their loyal companions...
So, I came up with this for a primarily Dwarf focused game that is starting up on Wave. Concept that came up in world burning was that dark beasties...
Hey all, long time lurker but rarely a poster. I recently ran a BE campaign with my group and we had some fun with it and no we're on to a Pathfinder...
Posted this up on my blog, concerning a Post-War of the Ring idea Tolkien had and how perfect it is for gaming in Middle-earth. Seems tailor made...
So, I've got an "all-wizards" idea in my head, one for which I've already asked questions about using BW for. Thing is, there is this thing in my...
I've gone back and cleaned up the Emotional Attribute I devised for playing with my take on 'magic' as found in H.P. Lovecraft's Mythos stories. ...
We're going to have a Burning Thac0 campaign set in Cormyr where we play refugees from Daggerdale after the Zhentarim took over Dagger Falls. I'm...
Has anyone here ever experimented with using Fudge dice in BW/MG? For those not in the know, they're d6s which have the following sides: +, +, 0, 0,...
This is an idea I had for creating henchmen for Burning Wheel, a la Dungeons and Dragons. In DnD (or at least certain variations of it), characters...
I just saw Prince of Persia: The Sands of Time at the movie theater. Whether or not one likes the movie (I, myself, enjoyed it tremendously), I was...
The upcoming Adventure Burner has got me keyed up to lasso some people back into the fold. One thing we really enjoyed was using Diaspora to...
How badly would it break Burning Wheel or Burning Empires games to use Mouse Guard's pass/fail skill advancement rule?
Posted by request, this is a Burning THAC0 treatment of the main villain from the old AD&D Village of Hommllet T1 module. I'm pulling this out of an...
As usual for my ever fiddling predisposition, I’ve been enamoured with finding a simple way of attributing the narrative potential of the WHFRP dice...
I do think my post fits well here, given the subject, but a little bit on the verge ... Anyway, if I'm at the wrong place, I guess someone will...
Myself and several of my good friends are starting a Pirates campaign and we need some advice on stats for gunpowder weapons such as cannons as well...
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