1. Announcement:
    BURNING WHEEL FORUM ETIQUETTE
    luke (yeah, that one.)
    06-05-2007
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Forum: It Only Takes a Spark

Use this forum to post all your sparks of ideas for using Burning Wheel in new and interesting ways: Rules variations, mods, new character stocks, new weapons, new skills, new traits, etc.

  1. Sticky Thread Sticky: New Rules for the Block Action

    Blocks are woefully underused. The case has been heard many times on the forums that Avoid is simply a better option. So I present to you new rules...

    Posted By Kublai
    3 Pages
    1 2 3
    • Replies: 24
    • Views: 1,745
    01-15-2010 11:03 AM Go to last post
  2. Sticky Thread Sticky: If Only I Could Make Them Understand...

    We've been meaning to post this for a while now, but somehow kept forgetting. Last night, during our Shadakai game, I finally copied down all the...

    Posted By Thor
    2 Pages
    1 2
    • Replies: 14
    • Views: 1,372
    09-24-2009 12:57 PM Go to last post
  3. Sticky Thread Sticky: New Fight! action: Run Forrest, RUN!

    Disengage Neutral Maneuver Tests: Speed +2D Disengage is a Speed-based Withdraw; it is a positioning test in all respects Countered by:...

    Posted By Angaros
    3 Pages
    1 2 3
    • Replies: 25
    • Views: 7,842
    11-03-2008 04:19 PM Go to last post
  4. Sticky Thread Sticky: No where to run, no where to hide

    Positioning lets you model the jostling and footwork of a fight. It's doggedly simple: Pick a target, work your magic against him. Doesn't matter if...

    Posted By luke
    • Replies: 5
    • Views: 2,348
    01-02-2008 06:48 AM Go to last post
  5. Sticky Thread Sticky: Two New Martial Maneuvers

    What's old is new again! Counter-Disarm Defensive This variant of the Counterstrike allows the defender to attempt to pull his opponent's weapon...

    Posted By luke
    • Replies: 8
    • Views: 3,810
    02-14-2007 12:28 PM Go to last post
  1. Disposition in fight! mechanics.

    Summery: Is there a way to add disposition in the bw fight mechanics that would work well? Thread: I post here from time to time, first with all...

    Posted By Archdaimon
    4 Pages
    1 2 3 ... 4
    • Replies: 32
    • Views: 610
    07-30-2010 07:39 PM Go to last post
  2. Burning THAC0, Weapon Proficiencies

    This thread is to avoid derailing another thread by asking Micheal what he means by "we're also playing a Burning Thac0-ish game... weapon...

    Posted By Dwight
    • Replies: 9
    • Views: 259
    07-29-2010 09:40 AM Go to last post
  3. Lightbulb Blood on the Water: Gunpowder Naval Combat System

    Well, we smashed our heads against some walls over the last couple days and we finalized most of the rules for our campaign's naval combat system. It...

    Posted By chessmaster42
    gunpowder, naval, navy, range, system
    • Replies: 4
    • Views: 254
    07-26-2010 07:53 AM Go to last post
  4. Dark Sun Conversion (Again)

    Hey, sorry to ressurect this topic, but I just thought I could add some ideas. I have been toying with running another Dark Sun campaign for years,...

    Posted By darkseph
    • Replies: 0
    • Views: 76
    07-19-2010 02:39 PM Go to last post
  5. Fire breathing dragon/Knights noble steed.

    The concept is that the greatest of the human knights ride flying, fire breathing dragons. Dragons are their battle mounts, their loyal companions...

    Posted By ThisIsVictor
    • Replies: 7
    • Views: 196
    07-10-2010 10:57 AM Go to last post
  6. New Dwarf Lifepath: Tainted One

    So, I came up with this for a primarily Dwarf focused game that is starting up on Wave. Concept that came up in world burning was that dark beasties...

    Posted By Tilde_See
    • Replies: 3
    • Views: 172
    07-08-2010 10:18 AM Go to last post
  7. Duel of Wits: Pathfinder

    Hey all, long time lurker but rarely a poster. I recently ran a BE campaign with my group and we had some fun with it and no we're on to a Pathfinder...

    Posted By kksimons
    3 Pages
    1 2 3
    • Replies: 21
    • Views: 486
    07-07-2010 03:09 AM Go to last post
  8. The New Shadow - Post-Ring Middle-earth

    Posted this up on my blog, concerning a Post-War of the Ring idea Tolkien had and how perfect it is for gaming in Middle-earth. Seems tailor made...

    Posted By Judd
    2 Pages
    1 2
    tolkien
    • Replies: 16
    • Views: 552
    07-06-2010 10:21 PM Go to last post
  9. Help me choose BW over GURPS!

    So, I've got an "all-wizards" idea in my head, one for which I've already asked questions about using BW for. Thing is, there is this thing in my...

    Posted By Mencelus
    • Replies: 9
    • Views: 244
    07-05-2010 12:34 AM Go to last post
  10. A Primeval Peril v0.2 , Lovecraft cleaned up

    I've gone back and cleaned up the Emotional Attribute I devised for playing with my take on 'magic' as found in H.P. Lovecraft's Mythos stories. ...

    Posted By Dwight
    • Replies: 4
    • Views: 162
    06-29-2010 01:26 PM Go to last post
  11. Burning Realms - Critique my Initiate/Priest of Chauntea

    We're going to have a Burning Thac0 campaign set in Cormyr where we play refugees from Daggerdale after the Zhentarim took over Dagger Falls. I'm...

    Posted By azidhak
    burning realms, burning thac0
    • Replies: 6
    • Views: 312
    06-25-2010 11:57 PM Go to last post
  12. Using Fudge Dice

    Has anyone here ever experimented with using Fudge dice in BW/MG? For those not in the know, they're d6s which have the following sides: +, +, 0, 0,...

    Posted By CarpeGuitarrem
    • Replies: 8
    • Views: 417
    06-24-2010 09:04 PM Go to last post
  13. Burning Henchmen

    This is an idea I had for creating henchmen for Burning Wheel, a la Dungeons and Dragons. In DnD (or at least certain variations of it), characters...

    Posted By Giordanisti
    • Replies: 2
    • Views: 199
    06-18-2010 09:29 AM Go to last post
  14. Burning Prince of Persia

    I just saw Prince of Persia: The Sands of Time at the movie theater. Whether or not one likes the movie (I, myself, enjoyed it tremendously), I was...

    Posted By Valannor
    • Replies: 2
    • Views: 186
    06-16-2010 09:29 PM Go to last post
  15. Burning Diaspora Kingdoms

    The upcoming Adventure Burner has got me keyed up to lasso some people back into the fold. One thing we really enjoyed was using Diaspora to...

    Posted By Z-Dog
    • Replies: 9
    • Views: 309
    06-14-2010 10:50 AM Go to last post
  16. Pass/Fail skil advancement in BW/BE

    How badly would it break Burning Wheel or Burning Empires games to use Mouse Guard's pass/fail skill advancement rule?

    Posted By reedu21
    • Replies: 1
    • Views: 181
    06-06-2010 09:42 PM Go to last post
  17. Lareth The Beautiful

    Posted by request, this is a Burning THAC0 treatment of the main villain from the old AD&D Village of Hommllet T1 module. I'm pulling this out of an...

    Posted By Dwight
    • Replies: 3
    • Views: 258
    05-25-2010 06:00 PM Go to last post
  18. Narrative potential inherent in the results of the dice pool. WARNING! Looong Post.

    As usual for my ever fiddling predisposition, I’ve been enamoured with finding a simple way of attributing the narrative potential of the WHFRP dice...

    Posted By noofy
    dice, intent, roll, task
    • Replies: 4
    • Views: 287
    05-24-2010 08:11 AM Go to last post
  19. BW and Avalanche - looking for play testers

    I do think my post fits well here, given the subject, but a little bit on the verge ... Anyway, if I'm at the wrong place, I guess someone will...

    Posted By pells
    • Replies: 0
    • Views: 131
    05-23-2010 05:22 PM Go to last post
  20. Galleon + Gunpowder Combat

    Myself and several of my good friends are starting a Pirates campaign and we need some advice on stats for gunpowder weapons such as cannons as well...

    Posted By chessmaster42
    2 Pages
    1 2
    balance, cannon, combat, naval
    • Replies: 15
    • Views: 358
    05-12-2010 01:50 PM Go to last post

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