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Forum: Firefight

Post the inevitable questions about Firefight here.

  1. Update of Firefight scripting sheet on wiki

    From a recent fight, a small errata was found on the Firefight Scripting Sheet: Advance vs Advance are listed as versus action, where the book...

    Posted By Esteban
    • Replies: 3
    • Views: 1,742
    03-23-2010 04:19 AM Go to last post
  2. The Saddest, Shoddiest, Unluckiest Fireteam Ever

    What happens if you aren't Anvil- or Iron-Trained, have sucky comms, lack Infiltration or right tools for the job, are outnumbered and outgunned by...

    Posted By Odie
    • Replies: 14
    • Views: 677
    02-23-2010 09:39 AM Go to last post
  3. Mini-Firefight with ships?

    Leading into our last BE game there was a good chance a Firefight was going to happen. We'd talked about it before and decided for our first...

    Posted By pseudoidiot
    • Replies: 3
    • Views: 196
    02-17-2010 04:25 PM Go to last post
  4. Margin of success?

    I script Close Combat. You script Observe or whatever, anything that means my CC is an Independent test. I roll. I get 2 successes. Is my margin...

    Posted By Odie
    • Replies: 3
    • Views: 213
    01-21-2010 10:32 AM Go to last post
  5. firefight - last combatant out, what happens?

    When the last character on either side is incapacitated, the firefight ends (p.464 step 10). But what happens in terms of the objectives &...

    Posted By artellan
    • Replies: 4
    • Views: 822
    06-21-2009 11:12 AM Go to last post
  6. Help make Firefight more fun!

    We've been playing BE for a while now -- almost finished the infiltration phase. And it's been really awesome, I'd say the most fun & satisfying play...

    Posted By artellan
    • Replies: 14
    • Views: 1,239
    06-11-2009 10:44 PM Go to last post
  7. Ordnance?

    1) In the text it is pretty clear that if your vehicle has ordnance (2) it gets to fire twice with its main gun. Lets say Assault Shuttle armed with...

    Posted By Archdaimon
    • Replies: 2
    • Views: 364
    06-11-2009 10:28 AM Go to last post
  8. Loosing disposition

    Hey we are testing firefight: 1) My opponent has a position worth 2, and has starting disposition 3. I have just advanced succesfully, and had 2...

    Posted By Archdaimon
    • Replies: 10
    • Views: 652
    06-10-2009 07:23 AM Go to last post
  9. How to resolve?

    G'Day, How would you mechanically represent a firefight where one side was defending a train on a monorail and the other side was ambushing it? ...

    Posted By Justin in Oz
    • Replies: 5
    • Views: 476
    06-02-2009 10:10 PM Go to last post
  10. Sensor Sweep Question/clarification

    In the description of effects of a Sensor Suite individual action, it says you get a linked test die if you succeed. Normally, a linked test costs...

    Posted By Aramis
    • Replies: 2
    • Views: 587
    04-04-2009 01:03 AM Go to last post
  11. Questions About Jack Guns

    So, I have questions about Jack Guns and Jack Lasers. I'm reading the brick, and I'm unclear on whether you use the Close Combat skill with them in...

    Posted By Worm Killer
    • Replies: 7
    • Views: 871
    02-27-2009 02:37 AM Go to last post
  12. Questions about steel, positions and skills

    A few questions from running our first firefight demo. 1) If the commander of a unit goes down for a volley or the entire engagement due to a...

    Posted By Suicide King
    • Replies: 5
    • Views: 1,707
    06-12-2008 09:21 PM Go to last post
  13. Close Combat Confusion

    Some months after buying the book based on rpg.net buzz, I've found myself with an opportunity to run Fires Over Omac at my local gaming club....

    Posted By Carl
    • Replies: 4
    • Views: 1,732
    05-27-2008 12:01 PM Go to last post
  14. Multiple Units in FF Example?

    Hello, Is there any examples of multiple units per side in a FF? If not and if it is not too much trouble could someone layout an example of...

    Posted By trideau
    • Replies: 7
    • Views: 1,307
    04-04-2008 09:44 AM Go to last post
  15. Commanders and skills they don't have

    We tried out a Firefight the other night. It was... instructive. We pulled some commanders and soldiers from the back of the book, which turns out...

    Posted By RRodger
    • Replies: 11
    • Views: 1,790
    04-03-2008 10:23 AM Go to last post
  16. Unit Strengths in BE

    Ultimately, since troops are the “weapons” of the BE universe, I want to get a more concrete idea of how to handle them in BE. When the fight comes...

    Posted By cmoeller
    • Replies: 38
    • Views: 4,153
    03-30-2008 12:03 PM Go to last post
  17. Advancing to Go Into and Avoid Close Combat

    Okay. Volley One. Bret and Josh have both scripted Advances. Josh wants to get into Close Combat with Bret. Bret wants to stay the hell out of Close...

    Posted By Bret Gillan
    • Replies: 5
    • Views: 1,037
    03-13-2008 10:57 AM Go to last post
  18. [Omac] Kodiak instincts before firefight

    OK, guys, I need some advice. I am GM'ing Omac as play-by-post, and I am about to launch my big conflict. I am attacking the secret Kerrn warrens (I...

    Posted By pfischer
    • Replies: 1
    • Views: 923
    03-09-2008 10:54 PM Go to last post
  19. PT vs overbearing

    Can you use PT vs Overbearing in close combat? (Instead of using Power to resist.)

    Posted By elgorade
    • Replies: 7
    • Views: 1,080
    03-04-2008 04:12 AM Go to last post
  20. Defeating Range Superiority

    "A unit may negate the opposition's range superiority with a successful Advance or Flank manuever. See the unit action descriptions for details." ...

    Posted By agony
    • Replies: 2
    • Views: 860
    03-03-2008 10:32 AM Go to last post

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