Sub/Zero Index Worlds
Hi all,
Our group has decided that our current world of Copernica is doomed to become little more than a glorified theatre for a Vaylen Prince to stage elaborate political and military dramas for his clan's edification (and the passion and struggle will no-doubt increase the number of hosts with fascinating life-experiences). I realise this is bad form, since we are specifically admonished to play through to the bitter end, but I think everyone would like to try some world-burning again now that we all have some 'Actual Play' experience under our collective belts and clearer ideas about how things should proceed.
Everyone seems to be interested in sub or zero index worlds, worlds without an abundance of the powerful technology that largely defines the Iron Empires.
Trying to be a good GM-type-person I have been thinking about how to model this. My best idea is that the world could be Anarchic/Lawless (in this instance meaning it lacks a central government) with a lot of factions, so of which will represent more powerful states and power-blocs.
Has anyone got a better idea? Better yet, has anyone tried this already?
Trithemius (John M.)
"Power performs the Miracle." -- Johannes Trithemius