I think the game got the most covered exept one thing. The economy. Im new to burning wheel, so the game I am creating is going to be a fantasy medieval adventure. They wil start out as a bunch of nobodys and hopefully become something more.
So how can I do this? Say the party attack a bandit camp, they get 4 recource points? Do I have to create my own awarding/economy system? My players are completly obsessed with loot so I cant just skip it.


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