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Thread: How did your patrol fare in Grasslake?

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  1. Join Date
    Jul 2004
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    How did your patrol fare in Grasslake?

    I've run the "Grasslake" sample mission twice so far, and it's been tough for the PCs each time! I'm guessing that's intentional, what with the turtle having Nature 8 and big bonuses to Attack and Defend.

    So, how did your group deal with the turtle? How depleted and bedraggled were the PCs by the end of it?
    Mouse Guard, p.101: Hey, I'm a friendly mayor!

    "Part of getting the most out of Burning Wheel is to short-circuit that part of your gamer brain that says you must be risk-averse at all times."
    —Thor

    "Tests are supposed to lead from conflict to conflict. They are not meant to build insurmountable walls."
    —Luke

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    They talked it into moving to another spot, using Loremouse.

  3. Join Date
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    My players pretty much owned the turtle. They did spend a lot of time preparing though. They made some good rolls creating some smelly bait from fish guts and a mechanical means to move the bait around. They used that as a lure to move the turtle out of the town. Lots of equipment bonuses. I suspect I wasn't pushing hard enough and let them have to much prep time.

    --Victor

  4. Join Date
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    Quote Originally Posted by ThisIsVictor View Post
    My players pretty much owned the turtle. They did spend a lot of time preparing though. They made some good rolls creating some smelly bait from fish guts and a mechanical means to move the bait around. They used that as a lure to move the turtle out of the town. Lots of equipment bonuses. I suspect I wasn't pushing hard enough and let them have to much prep time.
    But there's no linked tests in MG, right? And you can only get +1D from having the right equipment... or can you get +1D from each relevant piece of gear? I didn't think so, but I dunno.

    And how did they get fish guts?
    Mouse Guard, p.101: Hey, I'm a friendly mayor!

    "Part of getting the most out of Burning Wheel is to short-circuit that part of your gamer brain that says you must be risk-averse at all times."
    —Thor

    "Tests are supposed to lead from conflict to conflict. They are not meant to build insurmountable walls."
    —Luke

  5. Join Date
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    The original group drove the beast off with Science aided with lots of help.
    "Athos—Porthos, farewell till we meet again! Aramis, adieu forever!"
    --D'Artagnan

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  6. Join Date
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    Quote Originally Posted by luke View Post
    The original group drove the beast off with Science aided with lots of help.
    Would you be able to break down the dice? What was the base skill, and how many hep dice were there, and from what sources? Even a ballpark would be helpful.
    Mouse Guard, p.101: Hey, I'm a friendly mayor!

    "Part of getting the most out of Burning Wheel is to short-circuit that part of your gamer brain that says you must be risk-averse at all times."
    —Thor

    "Tests are supposed to lead from conflict to conflict. They are not meant to build insurmountable walls."
    —Luke

  7. Join Date
    May 2006
    Location
    Sacramento, CA
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    314

    Quote Originally Posted by buzz View Post
    But there's no linked tests in MG, right? And you can only get +1D from having the right equipment... or can you get +1D from each relevant piece of gear? I didn't think so, but I dunno.

    And how did they get fish guts?
    Hmm, I think I gave multiple equipment bonuses, which might have been wrong. The fish guts was a Science test (I think, it was a while ago) after getting some fish from a local fisher.

    --Victor

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