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Thread: Clarify failure for me

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  1. Join Date
    Mar 2009
    Location
    Charlotte, NC
    Posts
    156

    Hmmm .... so it's like a recursive function ...

    Function PlayersPerformTest(checkSkill)
    ... check succeeds ... players get their intended goal; return achievedGoal
    ... check fails ...
    ....... GM imposes a condition, and players get their intended goal; return achievedGoal
    ....... GM does a twist; return (call PlayersPerformTest(newTwist))
    ....... players fail; return failedGoal
    ....... players spin out of control; return (call NewStory())

  2. Join Date
    May 2006
    Location
    Sacramento, CA
    Posts
    314

    Luke - Thanks! I just had an aha moment and failure in MG clicked. Playing from twist to twist sounds really really fun. I might have to put the BW one shot I'm planing on hold and break out MG again.

    --Victor

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