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Thread: Realm Guard: Rangers of the North (v1.2)

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    Realm Guard: Rangers of the North (v1.2)

    The old version is still up but get the latest here. This version fixes: Some minor spelling errors, the Nature questions in Recruitment, and the Plated Armor description.

    Realm Guard v1.2
    -- Patrick

    Realm Guard: Rangers of the North (v1.6), a MG hack for Lord of the Rings (hack concept by Saint&Sinner).

    "You know what I love about this forum? The quiet dignity." -- Dan (Hired Sword)

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    This is very cool.

    Could you write up a sample patrol and include them in the in PDF? Maybe a sample mission, too?

    Can you please change the stroke weights on your denizen tables. If you can't format them to look like MG, can you just turn them down to .25 pt?

    Is it Dunedain Nature or Ranger Nature? I think the former is cooler.

    I'd like to play this!
    -L
    "Athos—Porthos, farewell till we meet again! Aramis, adieu forever!"
    --D'Artagnan

    Check out my latest project:
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    Quote Originally Posted by luke View Post
    Could you write up a sample patrol and include them in the in PDF? Maybe a sample mission, too?

    Can you please change the stroke weights on your denizen tables. If you can't format them to look like MG, can you just turn them down to .25 pt?

    Is it Dunedain Nature or Ranger Nature? I think the former is cooler.

    I'd like to play this!
    -L
    It's Dúnadan Nature, yeah. Rangers are of the Dúnedain, but all of Númenorean ancestry have those Natures (I think). Open to changing that.

    I was thinking about having two sample missions in there, with two sets of three sample characters "tailored" to those missions, a la MG.

    I'll drop those borders down to .25. You're right: They're definitely too heavy, especially considering the repetitions.

    Actually, Luke (or anyone who's InDesign savvy)... could you do me a favour? I want to eliminate as many of the unnecessary borders on tables as I can, but they're a real bitch (for me, anyway). Could you fire me a one-page .indd with one table from your own denizen listing (just one so I have a template). That'd help with how it looks and keep it truer to MG look. Failing that, I'll drop 'em down to .25.

    I'm having that same table borders issue with my attempt at a Realm Guard character sheet. It's driving me batshit since none of the style preferences are saving.
    -- Patrick

    Realm Guard: Rangers of the North (v1.6), a MG hack for Lord of the Rings (hack concept by Saint&Sinner).

    "You know what I love about this forum? The quiet dignity." -- Dan (Hired Sword)

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    Well, I have CS 2. You have to style all your tables by hand in CS 2. No style sheets or preferences!

    And if it's Dunadan Nature, make sure it's consistent throughout. I noticed the sample rangers have "Nature (Ranger)."

    -L
    "Athos—Porthos, farewell till we meet again! Aramis, adieu forever!"
    --D'Artagnan

    Check out my latest project:
    http://www.projectdonut.com

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    Yeah, mine's CS3. All over the web, when I went looking to try to fix tables, all I heard were complaints and NASA space launch prep-esque explanations for work-arounds.

    I'll do a search and see what I can find re: the Nature inconsistency. Thanks!

    edit: Found 'em. I remember why I put those now: space. I didn't want fat tables. I just removed the "()" and left it as Nature.
    -- Patrick

    Realm Guard: Rangers of the North (v1.6), a MG hack for Lord of the Rings (hack concept by Saint&Sinner).

    "You know what I love about this forum? The quiet dignity." -- Dan (Hired Sword)

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    (Moved this into its own thread.)
    Last edited by Rafe; 05-01-2009 at 01:35 PM.
    -- Patrick

    Realm Guard: Rangers of the North (v1.6), a MG hack for Lord of the Rings (hack concept by Saint&Sinner).

    "You know what I love about this forum? The quiet dignity." -- Dan (Hired Sword)

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    I haven't looked at this until now. It's really cool--I want to play it on my next roleplaying fill-in night. The art looks fantastic.
    Daniel H.

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    Okay, so... unlike Mouseguard, there will be much more common instances of a Dunadan using a shield along with another weapon, instead of as both defense AND offense. For individual "versus" Fighting tests, that's probably not a big deal -- the relevant gear just adds dice. (Sword + sheild + chainmail... +3d on a simple 'versus' fight?)

    But I'm wondering about scripted conflicts. Can you get the shield bonus for your defend action, then reap the benefits of your spear when you attack in the same scripted series?

    I see arguments that can go either way, so I figured I'd ask. Let me know if this should go into another forum area, but it seemed the sort of thing we should work out for this hack, first.

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    I'd say not. Seems easier to leave it as is and say in an exchange, either you're fighting defensively with benefit of your shield or offensively with benefit of your weapon. Since fights don't log every "I attack, you defend" sequence of the action, there's no need to add the "realism" of being able to attack and defend simultaneously.

    -L
    "Athos—Porthos, farewell till we meet again! Aramis, adieu forever!"
    --D'Artagnan

    Check out my latest project:
    http://www.projectdonut.com

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    Quote Originally Posted by luke
    Seems easier to leave it as is and say in an exchange, either you're fighting defensively with benefit of your shield or offensively with benefit of your weapon.
    Yuppers. The big thing for me in writing the hack was: Don't change what ain't broken.

    The rules for switching weapons between actions is as per the Mouse Guard RPG. (Don't have it in front of me, so can't give a page reference.)
    -- Patrick

    Realm Guard: Rangers of the North (v1.6), a MG hack for Lord of the Rings (hack concept by Saint&Sinner).

    "You know what I love about this forum? The quiet dignity." -- Dan (Hired Sword)

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