"Everyone thinks they know what I should do or what I am up to but no one seems to fucking know what I am going to do next."
- Rifkin, procurer, former Ravensgate convict, hero of the Sangre and wizard-slayer
Last week's game set up the major players in the mystery, "Who set up Rifkin, disbanded his posse of thieves, killed his apprentices and had him sent to prison for 3 years?" This week we got to dig in a bit.
Pete rolled Circles, talked over the situation with colorful characters in MoBu City...like Sets Delightful Snares, a Great Spider fence (in MoBu we call 'em Weavers) and a few wizards who have been drawn into this mess. Members of the Shadow Council have made themselves known to him and he has seen some of the politicking going on within the Shadow Council itself as he uncovered a lie or two.
He called the old crew together but times have changed and things are a bit of a mess with a few of them. The old days are back but the old days are over.
Now he has the answers and things are starting to click into place. The Shadow Council, each of the wizards, a demi-god chained underwater, a Great Wolf gangster, a thief trying to turn legit, the demi-god's merchant-minded divine daughter are all pinging around this city like a musket-ball through a narrow alley.
Rifkin has his answers, more or less. He knows what he has to do in order to get the final answer, the big one, the name of the guy who sent him to prison for 3 years, the guy who killed his apprentices and sent his crew scurrying into their safe havens and bolt-holes all over MoBu City, the guy who set him up because he was preparing to steal the wrong piece of art at the wrong time. Next week, I'd imagine he will get the name and once he does, things will get interesting.
I want to write more about the creation of Rifkin's past and the job that got him sent to Ravensgate prison but it is late and I am tired. Tomorrow I will post that and the link to our evolving google doc with the names of people and places.



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