Name: Khelben "Blackstaff" Arunsun
Concept/Bio: Arch-mage of Waterdeep
Age : a few centuries
Stats: Wi: G6, Pe: G6, Po: B4, Fo: B6, Ag: B4, Sp: B4, Speed Mult.: x3.5
Attributes: Ref: B5, Ste: B6, Hes: 2, Hea: B7, MW: B11, Circles: G4, Resources: B7
PTGS: Su: B0 Li: B0 Mi: B0 Se: B0 Tr: B0 Mo: B11
Beliefs:
- The North must remain united against tyranny and evil. The integrity of the Lord's Alliance must be protected at all costs.
- The Harpers are not willing to go far enough to combat evil; the Moonstars will show them how far one needs to go in order to fight the Zhentarim.
- Waterdeep is under my staff's protection; none will threaten the City of Splendors and live.
Instincts:
Always put forth the cold demeanor they expect until they earn my trust.
Always have the appropriate traveling spellbook for the occasion.
Instinct 3
Traits:
- Gifted
- Dismissive
- Second Sight
- Barely Mortal (Dt) - Like Vigor of Youth but with a magic touch. Due to arcane bonds, the character barely ages, maybe a touch of gray in the hair but even centuries leave the character youthful, strong and unbent.
- Arch-Mage (C-O) - This is a wizard or sorcerer who can use Sorcery, Summoning and Enchanting. The call-on can be for any one of those skills, the one the Arch-Mage is best known for. However, this call-on can only be used when the magic being cast is truly epic (as determined by all of the gamers at the table).
Skills: Caligraphy B4, Enchanting G4, Symbology G4, Circination G4, Summoning G5, Sorcery G6, Plane-wise G3, Magic-wise G4, Waterdeep-wise G2, Painting G2, Forest Wise G2, Bargaining G3, Alchemy G4, Enchanting G6, Astrology G4, Staff B4, Write B3, Read B3, Persuasion G4, Orate G4, Falsehood G3
Affiliations: Moonstars 3D, Lords' Alliance 2D, Lords of Waterdeep 2D, Arch-Mage 2D
Reputations: Many Apprentices 3D, 2nd most Powerful Arch-Mage in the world 3D, Mediocre Painter 1D
Relationships: Laeral Silverhand, Elminster of Shadowdale, Peirgeirgon Paladinson, latest apprentice, Blackstaff Tower Butler
Gear: The Blackstaff, Traveling Spellbook, Traveling Gear, Robes, Shoes, Finery
Property: Tower Spellbook, Blackstaff Tower
Spells: Everything in the book, can only carry around the traveling spellbook, as per MaBu rules
Summoning
Restless Dead 3D
Sanctified Dead 3D
Minor Corp. Spirit 3D
Corp. Spirit 2D
Major Corp. Spirit 2D
Minor Deity 1D
Major Deity 1D
Summoning Reputations
3D Archmage
3D Chosen of Mystra
2D 2nd most powerful wizard in the Realms
Weapons:
Bare Fisted I:B2 M:B4 S:B6 Add 2 VA - Fast Shortest
The Blackstaff: